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-   -   Mod: Gem Valley - a SP MA mod (http://forum.shrapnelgames.com/showthread.php?t=40511)

rdonj November 1st, 2008 09:31 AM

Re: Gem Valley - a SP MA mod
 
Heh.

I'm familiar with llamabeast's program, and it is quite useful. Once some mods I'm working on right now get sorted out I'm probably going to use it to ensure there are no errors. But unfortunately I'm pretty sure it wouldn't fix the current problem. If the way it sorted out the Warhammerama game is any indication, it works by taking several mods and combining them into a single multi-mod. It doesn't actually change the base mods.

rdonj November 3rd, 2008 05:57 PM

Re: Gem Valley - a SP MA mod
 
Just out of curiosity... have you ever had your mana spirits run away on you when it doesn't seem like they should? I'm getting the impression that mine were fearing themselves with their swords of vengeance, as in battle their morale would often drop for no reason I could see. Probably another cb issue, but I figure it couldn't hurt to bring it up.

Edratman November 3rd, 2008 07:11 PM

Re: Gem Valley - a SP MA mod
 
rdonj,
It may have happened once. I did have one instance that the mana spirit fled but I never figured it out and didn't spend too much time on it because it was a single incident.


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