![]() |
Re: Arena fix
You can't mod the trident to summon anything. I have no idea where people got the idea you can from.
The only thing you can change about the trident, realistically, is what the weapon side of it is. |
Re: Arena fix
Quote:
-Max |
Re: Arena fix
And sometimes, the Arena is nice enough just the way it is. :D
http://i175.photobucket.com/albums/w...inions/Dar.jpg I think he's a pretty decent thug for Early Fall year 1. He just snagged the trident last month. |
Re: Arena fix
i think the ton of experience gained is the real life saver for the arena, it equates to +3 attack +3 defense among other things.
also the experience does go towards going into the hall of fame right which gives another buff that grows with time, plus just not send you're guy into the arena next time and the weapon will disappear so you can equip something else. |
Re: Arena fix
Quote:
I'm confused. You can mod the item, can't you? And add a ritual spell to it, as a number of other items have....? |
Re: Arena fix
Item modding is very limited. As far as I know, pretty much all you can do with item modding is to copy them and change gem costs. There may be a little bit more, but nothing that spectacular.
|
Re: Arena fix
Quote:
1) construction level, 2) path requirements (which also changes gem costs) and 3) item type (1H, 2H, helmet, misc etc). Champion's Trident made a 1-handed weapon. It can be made a miscellanous item. It can be made a helmet-item that gives a spesific helmet-armor, such as iron cap or black steel helmet. Regardless of these changes, it will give Quickness, and we can't add new abilities into it. It's easier to change the Trident with weapon modding than with item modding. |
Re: Arena fix
Becoming some helmet or crown would really already be a step forward ^^
|
Re: Arena fix
I've made the trident 1-handed in one mini-mod, and made it cause Curse Luck (removes luck effect and makes afflictions more likely) in another. It could also be changed into that magical javeling with huge range and unlimited ammo that isn't used anywhere.
|
Re: Arena fix
I posted over in the mods forum once I heard that this wasnt possible - and sadly that appears to be true. You can mod weapons but not to the extent of ritual spells. The only stuff you can change are some basic stats and also weapon effects (like fire AoE).
|
All times are GMT -4. The time now is 06:20 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.