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Re: Crossbows vs. Longbows
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Re: Crossbows vs. Longbows
Thanks for all the replies. This has, of course, gone way off post, but in a good way. I like all the lances and slingers talk.
Still. Nothing posted has deterred me from thinking that longbows should be AP. |
Re: Crossbows vs. Longbows
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As for armor-penetration, different arrow tips are used even today for different purpose. There exist hunting arrow tips (three or two razor-sharp bladed to cause flesh wounds), "sport" tips (cone) to penetrate (not too much) a target and blunt tips for bird hunting (stun rather then kill). I have once seen historical special designed "armor-penetrating" arrows... those things had practically a pyramidal-shaped steel needle on it's top. Certainly not cheap or easy to produce. Possible solution for Dom3 regarding armor-piercing longbowmen: Create a new unit type "Elite Longbowmen" with armor-piercing longbows. Damage still lower than a crossbow but AP. Good stats, but more resource and gold cost than a "normal" longbowmen. Off-topic fact: bowmen used to urinate on the arrows to cause infected wounds. |
Re: Crossbows vs. Longbows
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Re: Crossbows vs. Longbows
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Re: Crossbows vs. Longbows
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I don't see why hammers with AP make more sense than maces? Why doesn't ap on a mace make sense on a markata or hoburg? |
Re: Crossbows vs. Longbows
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Finally, I don't want to make Lanka's Kala-mukha have armor-piercing weapons. Thanks for asking about the hammers, since after you asked I read more about them and found out armor-piercing doesn't fit them at all. I thought the spike at the other end of a war hammer was like a pick-axe, meant to push through the armor, but according to Wikipedia it was for hooking the opponent's leg, neck, weapon or such. It also didn't penetrate armor as such, but "transmitted an impact through even the thickest helmet". I've seen videos of a longer "poll-axe" being used in such a manner, and it looks great. Unfortunately you can't model tripping in Dominions. |
Re: Crossbows vs. Longbows
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You are right. So bodkin arrows should cost less resource and do less damage than "normal" arrows, but bodkin arrows should be armor-piercing. http://en.wikipedia.org/wiki/Bodkin_point |
Re: Crossbows vs. Longbows
I think the reflection of AP on weapons like axes, maces and so on is not that they penetrate the armour per se, but that armour could much less effective at stopping the damage from them compared to a sword. Armour was generally about stopping penetrative damage from thrusts (eg. spears, swords) and slashing (swords). Weapons like maces and warhammers were designed to apply a lot of force into a very concentrated area. Even if the armour wasn't penetrated (in the case of plate armour probably leaving a huge dent), the blow could pulverise bone and flesh under it.
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Re: Crossbows vs. Longbows
well I don't think that is AP, that is just high damage since on an unarmoured person it would do much more damage too. (I'm not sure a well padded armour would give the wearer that much problems from a blow of a mace)
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