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-   -   MP: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age (http://forum.shrapnelgames.com/showthread.php?t=42159)

JimMorrison February 5th, 2009 09:28 PM

Re: Betelgeuse - Still Recruiting! - Blood Nations CBM Single Age
 
Honestly, I've come to feel that the WoG Remake has some odd balance issues, due to the geography.

In the game Human War, we are using the Asia Twist map, with no one starting in the water starts. This is providing a very interesting wrinkle to the game IMO, and is a lot of fun. Doing something similar here would only require us to get to 15 signups. Also, we had the idea for a variant that would place AI in the 3 water starts, rather than having the seas empty - they would be at Normal difficulty, so not terribly problematic, but they'd provide an interesting dynamic, as every nation will have water access on that map.

Just some thoughts, but I really do think that WoG may need another iteration before I want to play on it again. (Wouldn't have to be totally redrawn, just needs some tweaking.)

chrispedersen February 5th, 2009 09:49 PM

Re: Betelgeuse - Still Recruiting! - Blood Nations CBM Single Age
 
I *love* the wog map - but I have to say that the balance issues are huge.

At one point I was third in provinces, with very positive scales - and I was almost last in income. The cave systems income seems about 1/2 what the interiour is.

Which is fine for a team game - but I don't think it would be so fine in a non team game.


I love the interior garrisons - but they are *so* strong that its a losing proposition to take them. The've essentially been ignored, because the benefit is not worth the reward.

You win by killing your opponents = ).

I love strong garrisons... but they have to be material to the game. So for example if you were to play 8 gates - putting strong garrisons on the gates would be relevent - because the gates provide access to the rest of the map and thus provide a huge incentive to take.

Starshine_Monarch February 6th, 2009 05:40 PM

Re: Betelgeuse - Still Recruiting! - Blood Nations CBM Single Age
 
I do like the Asia Twist map and fewer signups would mean that we could get started quicker...

If anyone else has any suggestions, I'd love to hear them. Right now, I'm browsing through some of Gandalf Parker's works for something interesting. I'd prefer Wraparounds for whatever you guys have in mind, those get priority.

klagrok February 7th, 2009 06:00 PM

Re: Betelgeuse - Still Recruiting! - Blood Nations CBM Single Age
 
Still recruiting? If so, sign me up as MA Jotunheim.

Dragar February 7th, 2009 08:41 PM

Re: Betelgeuse - Still Recruiting! - Blood Nations CBM Single Age
 
Change mine to EA Abysia please

Dragar February 7th, 2009 09:22 PM

Re: Betelgeuse - Still Recruiting! - Blood Nations CBM Single Age
 
sorry, cancel that. I'll stick with LA Aby

Meglobob February 8th, 2009 03:36 PM

Re: Betelgeuse - Still Recruiting! - Blood Nations CBM Single Age
 
Argh, can't resist joining another game, should do but I can't!

Ea Helheim please.

Starshine_Monarch February 8th, 2009 03:56 PM

Re: Betelgeuse - Still Recruiting! - Blood Nations CBM Single Age
 
Awesome. So far we have about half of everyone here now. With 9 more people we can start the big game once we've decided on a map.

However, recruitment has been a little slow, and 11 players is a good size for a game (Plus, we'll be able to pick a smaller map). If you wish to start ASAP, please post here saying so. I will still be accepting new players until we have a majority of votes to start.

If we do elect to start earlier, victory conditions will be reduced to 4 capitals for 3 turns, or 5 capitals if we get more than 12 players total.

Incabulos February 8th, 2009 04:17 PM

Re: Betelgeuse - Still Recruiting! - Blood Nations CBM Single Age
 
I prefer a game of 11 or 12 players myself

Dragar February 8th, 2009 07:24 PM

Re: Betelgeuse - Still Recruiting! - Blood Nations CBM Single Age
 
yeah its a good number, will likely move faster


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