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Re: Off topic: How are games failing you?
The thing that really lets me down about RPGs, these days is the move towards single character games. Mostly now you can play only one character instead of a party. While this is good for some games, I really miss the old days where you could construct your party to cover a lot of roles and didnt have to rely on idiotic AI npcs.
The other thing I cant stand in RPGs is Dynamic Leveling!! Good god, whoever thought that up should be killed. Oblivion was the most prominently bad example. Every battle throughout the entire game was resolved in almost exactly the same manner, regardless if you are a lvl-1 rookie fighting a rat or a level-50 insanely powerful hero fighting a demigod. So stupid! Why put all your effort into your character to not get any reward? |
Re: Off topic: How are games failing you?
I think that for me, the greatest dissapointment in the gaming industry so far has been the lack of support many companies give to their previous titles. Company of Heroes is possibly my favorite game of all time, and Relic does a better job than many companies at patching and such, but the latest balance patch has been ongoing for EIGHT MONTHS!!! In the meantime the community is bleeding players and lacking in competitiveness at the top because of the balance issues.
As for RPGs, I haven't played one in a while, but Oblivion is my favorite fantasy one by far. Even if Bethesda doesn't do much in the way of support, the flexible editor means that there will always be user-created content if I get bored. One RPG I would encourage everyone to try though is Freelancer. It looks pretty decent, has one of the most convincing "living" worlds I have ever seen, and you don't have to worry about character stats or creation. +1 to Guild Wars shout out, I can stop playing for months without feeling bad ;) |
Re: Off topic: How are games failing you?
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Re: Off topic: How are games failing you?
On Guild Wars: The concept is good, the execution is very poor. IMHO of course.
The game play just isn't very fun. PvP is nice, but PvE just leaves a lot to be desired. |
Re: Off topic: How are games failing you?
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Re: Off topic: How are games failing you?
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Re: Off topic: How are games failing you?
The nice thing about GW is that you're not required to have a guild to get involved in PvP. You can just find 3 friends and play arena battles. Hell, you can just put together a team on the spot and do reasonably well. Its even better in Factions, more options.
I've mostly done PVE though, I think its pretty fun. :) |
Re: Off topic: How are games failing you?
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For the most part, however, I'm not sure how "new" it can get. Aren't nearly all games, from 1980s scrolling shooters to FPS to RPG basically all about flinging larger weapons at larger opponents at later points in the game? |
Re: Off topic: How are games failing you?
New gameplay can always be discovered.
Populous (of course Molyneux had several other innovative titles) Midwinter Stunt Island Sim X (city,theme park, zoo etc) more recently Crayon physics Darwinia Portal I think there are a plethora of games that don't involve killing the next big thing and most of those are the ones with innovation in them. Most 'innovation' in the FPS genre is really new gimmicks (bullet time, terrain adjustment etc...) |
Re: Off topic: How are games failing you?
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As for how the gameplay can be different - of course it can! It doesnt take a genius to think of ideas how. I mean all you have to do is make combat specialized. So you have to use a particular tactic against an enemy rather than the 1-2-3 main attack. Or you have to use a specific weapon. Or have a particular skill to outwit/disarm your enemy. The list goes on, all it takes is a little creativity instead of just plugging another NPC mob into a leveling formula. |
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