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Re: Brazen Benevolence (Bronze Armors)
I don't know what you mean by 'mass production of steel couldn't be done till the 19th centuries'
But damascene blades, as well as japanese ones were famous as far back as the 1300's as I recall. And they were certainly made in large enough quantitites to support military action. |
Re: Brazen Benevolence (Bronze Armors)
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For example, steel was still in such low supply at the advent of the railroad, that the inferior metals used in the rails would wear out every 3-6 weeks in the busiest junctions. |
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I guess it's just that from what I'm finding, good early iron age materials were better than bronze, but that most early iron was not "good", and likely actually inferior to the best bronze available. So whatever the reason, "good" bronze became scarce enough, that people were often willing to settle for "poor" iron, even before "good" iron was commonly available. |
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The periods classifications which I had assumed were:
These seem to fit the historical models from which the nations and units come - at least in my mind. Quote:
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Re: Brazen Benevolence (Bronze Armors)
At this point, I'm mostly in agreement with you. Really after all of the digging, and the mulling, it started to feel like (considering 3 distinct and disparate ages) that too high a level of realism isn't achievable without huge overhauls in the recruitables, including creating many new types of armor, tweaking gold costs, blah blah, tons of stuff way beyond the intended scope of the mod.
So to sum up - It really seems like ultimately the actual Encumbrance difference between Bronze and Iron is minimal, and too small to simulate in Dominions terms (Bronze won't be 33% or 50% more Encumbering), and because of the small numbers, probably wouldn't be noticeable until Steel armors, if at all. Likewise, differences in Protective ability were not overly profound, other than if we say that all Bronze is cost, and all Iron is wrought (for sake of game), in which case the wrought items have greater density, and then of course there is a very noticeable jump again, to Steel. Then it's just a matter of looking at the various armors, and trying to determine "does the actual design of a Hoplite Breastplate differ significantly enough in design properties from an Iron Breastplate to justify a change in values". I guess at a certain point, you allow some things to have higher or lower numbers just because they have a different name, and the intent is to have different capabilities of the units. Grrr, I'm glad I joined into this conversation, but I am also sad. ;) I'd imagine you feel the same way, by now. :re: |
Re: Brazen Benevolence (Bronze Armors)
One thing strikes me:
As bronze items have to be cast and can't be meaningfully adjusted after the casting process, they aren't likely to fit the wearer as well as iron armour. This would presumably affect their encumbrance value. |
Re: Brazen Benevolence (Bronze Armors)
Would only affect the bronze cuirass, all other kinds of bronze armor in game are explicitly made as scale or mail armour.
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