![]() |
Re: artillery cluster ammo
I think pure guess its supposed to represent both types of rounds.
Multi cluster high warhead for spread & good infantry kill. How the tank killer works not sure no time to look at the mo but would assume if 2 rounds find targets small blast so could restrict warhead so just effects adjancent hexes does it give off a blast or just fire the projectile. The problem as I say is think represents both types. |
Re: artillery cluster ammo
Another try with new setting for the second type of cluster.
Change weapon class for 25 (Top Attack HEAT-Inertial Guidance) HE Pen : 4 HE Kill : 21 (i have set this value to 22 for most modern weapons) AP Pen : 13 (BOFOR/GIAT claim a 130 mm penetration for the BONUS shell) AP Kill : 1 (the ammo detonate far above the battlefield, so the anti-personal effect is probably very low) Sabot pen : 0 Sabot range : 60 (seen to be the minimum range for 155mm GCT guns). Result indirect fire (on board or off board): With AP ammo, a lot of Top hit with low angle of attack (around 30°) and 13 points penetration vs stell Top AF With HE ammo (classical bombing) it's look good, maybe to many top hit but the HE pen could be reduced. |
All times are GMT -4. The time now is 05:01 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.