![]() |
Re: Holy War 0.8 - Minor update
Nice, sounds good.
|
Re: Holy War 0.8 - Minor update
Sauro still has a pretty much useless H1 non-mage priest. Is this intentional?
|
Re: Holy War 0.8 - Minor update
Quote:
|
Re: Holy War 0.8 - Minor update
Can you believe I've never tried this mod? It looks fun, though it seems like it would require a lot of testing. I agree with llama that the graphics are nice and I like a lot of the concepts therein.
Good stuff. |
Re: Holy War 0.8 - Minor update
Quote:
Quote:
Quote:
* Like 8 late game holy summons inspired on the biblical angels of the apocalypse. |
Re: Holy War 0.8 - Minor update
I haven't used any special site mods so far and I've been a bit wary of doing so, because they sort of lurk behind the scenes and it could be you find you don't like them quite deep into a game (or several) when they start turning up.
I know there's this and Endo's magic site mod. It would be nice if they were compatible and, more importantly, there was an assurance as to the quality. I will be trying this mod out tonight though, just in a nice vanilla SP game (well, with cbm/S+S too as usual). |
Re: Holy War 0.8 - Minor update
Quote:
|
Re: Holy War 0.8 - Minor update
All the sites I've seen in this mod so far have been very nice. I haven't checked the dm though.
In Endo's mod all the ones I've seen have also been very nice. Very much in KO's style, which is great. Inspection of the tga files revealed a couple of odd looking beasties I might be inclined to remove if I packaged the mod into a larger mod though. Just a couple, mind. I think they are HoneyBadger's, and I think me and HB have different graphical tastes. |
Re: Holy War 0.8 - Minor update
Just want to say that this mod makes playing Ctis MUCH more entertaining. Being able to expand with your prophet and Lizard Kings casting chastise means that your armies are essentially self-sustaning, and you even pick up indy commanders to ferry reinforcments! I would imagine though that it could be a little weird when combined with a nation that has a lot of holy national spells, like LA Ctis or MA/LA Ermor...
|
Re: Holy War 0.8 - Minor update
I have to say that in my (probably more limited than it should be) pre-game testing I've seen quite a lot of holy sites turn up - maybe 1 per 3 provinces. That may not be representative, of course.
Given the lack of recruitable indy priests, this probably isn't too bad. It probably reduces overall gem income a little, but I quite like it anyway. The recruits are interesting and occasionally cool, and the added flavour is great. Some sites are good enough to influence fort placement, I think. |
All times are GMT -4. The time now is 08:35 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.