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-   -   is aircraft worth it? (http://forum.shrapnelgames.com/showthread.php?t=42835)

Wdll April 16th, 2009 06:48 PM

Re: is aircraft worth it?
 
While I believe the way the AI handles air defence is fine, I wouldn't say the same about the placement of immobile SAMs. It places 3-6 units in a 3x3 area. As soon as you find one, they are all dead.

Suhiir April 16th, 2009 07:27 PM

Re: is aircraft worth it?
 
Artificial Intelligences - aren't.

Marek_Tucan April 17th, 2009 12:10 AM

Re: is aircraft worth it?
 
Quote:

Originally Posted by Wdll (Post 686182)
While I believe the way the AI handles air defence is fine, I wouldn't say the same about the placement of immobile SAMs. It places 3-6 units in a 3x3 area. As soon as you find one, they are all dead.

Which is only realistic, mind you ;) You cannot run the data cables too far ;)

Wdll April 17th, 2009 12:38 AM

Re: is aircraft worth it?
 
Quote:

Originally Posted by Marek_Tucan (Post 686221)
Quote:

Originally Posted by Wdll (Post 686182)
While I believe the way the AI handles air defence is fine, I wouldn't say the same about the placement of immobile SAMs. It places 3-6 units in a 3x3 area. As soon as you find one, they are all dead.

Which is only realistic, mind you ;) You cannot run the data cables too far ;)

I am not so sure how realistic it is to put all your air defences in a 200x200 meters zone.

Marek_Tucan April 17th, 2009 02:34 PM

Re: is aircraft worth it?
 
Quote:

Originally Posted by Wdll (Post 686227)
I am not so sure how realistic it is to put all your air defences in a 200x200 meters zone.

Take it as simulation of external FC radar - bear in minf that in SP, EACH SAM unit has its own, so keeping 'em concentrated offsets it a bit.

Wdll April 17th, 2009 04:25 PM

Re: is aircraft worth it?
 
Well, even if I accept this as "realistic", it is a huge exploit-game balance issue IMO. The human player has to choose to either annihilate all the AI's static air defences in one turn as long as he locates a single unit of them, or ignore them to not exploit this, which doesn't feel very right either. I don't know, I just hope that the way the AI places them changes in the future. It's not a game breaking issue (and I am sure for many it is not even an issue), but...

Imp April 17th, 2009 05:35 PM

Re: is aircraft worth it?
 
Same goes with your arty it should not be spread all over the map, in a nod to game scale tend to place mine 100-150m apart rather than adjacent.
Restrict your arty or its caliber & you will have a harder time takeing them out.
If mobile hit them with a mortar so they scatter if you don't like it then find them again.

Suhiir April 17th, 2009 09:30 PM

Re: is aircraft worth it?
 
*blinks*

Who needs a harder time taking them out?
Maybe half the time, probably closer to 35%, do I manage to actually destroy the AI's artillery. After 2,3, often 4 barrages of counterbattery (using an entire battery of my guns VS one single position/hex) by me the crew may .. . may . . . abandon the weapon.

I sometimes wonder if I'm playing the same game folks talk about here *chuckles*.

Wdll April 17th, 2009 10:02 PM

Re: is aircraft worth it?
 
What is the point of spreading out my artillery? Does the AI ever attack it?

Imp April 18th, 2009 12:13 AM

Re: is aircraft worth it?
 
Quote:

Originally Posted by Wdll (Post 686434)
What is the point of spreading out my artillery? Does the AI ever attack it?

Thats most certainly a yes but not in a half hearted maner seems to be mainly if its struggling for targets it will slap you hard. And I dont play the AI much.


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