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-   -   Stacking Luck (http://forum.shrapnelgames.com/showthread.php?t=44543)

Dimaz December 25th, 2009 02:41 PM

Re: Stacking Luck
 
-6% luck is good only in CBM 1.6. In vanilla no such nonsense exists. Clearly vanilla is better.

MaxWilson December 26th, 2009 02:14 AM

Re: Stacking Luck
 
Quote:

Originally Posted by Swan (Post 723548)
How can -6% be good?

-6% luck is good because that means 6% of the time your enemies will do negative damage to you, i.e. they'll heal you instead of hurting you. It's obviously much better to have high negative luck. For instance, if you have Faithful, a lucky coin, and trick the combat AI into casting Personal Luck on top (you need to make him a communion slave and have the master cast Personal Luck since the mage refuses to cast it on himself because he's already lucky) you'll have 150% luck, which gets inverted as noted because it's a signed byte to become 256 - 150 = -106% luck. Basically you have unlimited hitpoints and can only be killed by Healing Light or Song of Healing, or your own Soul Vortex. You can still be banished to Inferno/Cocytus though so watch out for blood nations.

Also, watch out for the Doom Horrors. The "Curse Luck" weapon that some Doom Horrors (Kurgi? Umor? not sure offhand) doesn't just ignore negative luck like it ignores normal luck, it actually turns it imaginary. So you'd go from having -106% luck to sqrt(-106) = 10.3i% luck, which means a roughly 10% chance on every hit to become imaginary and disappear forever. This is especially bad for a pretender because it's an automatic dom-kill.

-Max

binarysolo December 26th, 2009 04:37 AM

Re: Stacking Luck
 
... you guys are having too much fun. :P

Kheldron December 26th, 2009 04:12 PM

Re: Stacking Luck
 
Max,

I guess you win the prize, best explanation :p

ps : oh, and might I ask what is it you take? I'd like some of it

Quote:

Originally Posted by MaxWilson (Post 723606)
Quote:

Originally Posted by Swan (Post 723548)
How can -6% be good?

-6% luck is good because that means 6% of the time your enemies will do negative damage to you, i.e. they'll heal you instead of hurting you. It's obviously much better to have high negative luck. For instance, if you have Faithful, a lucky coin, and trick the combat AI into casting Personal Luck on top (you need to make him a communion slave and have the master cast Personal Luck since the mage refuses to cast it on himself because he's already lucky) you'll have 150% luck, which gets inverted as noted because it's a signed byte to become 256 - 150 = -106% luck. Basically you have unlimited hitpoints and can only be killed by Healing Light or Song of Healing, or your own Soul Vortex. You can still be banished to Inferno/Cocytus though so watch out for blood nations.

Also, watch out for the Doom Horrors. The "Curse Luck" weapon that some Doom Horrors (Kurgi? Umor? not sure offhand) doesn't just ignore negative luck like it ignores normal luck, it actually turns it imaginary. So you'd go from having -106% luck to sqrt(-106) = 10.3i% luck, which means a roughly 10% chance on every hit to become imaginary and disappear forever. This is especially bad for a pretender because it's an automatic dom-kill.

-Max


Swan December 28th, 2009 06:37 AM

Re: Stacking Luck
 
Quote:

Originally Posted by MaxWilson (Post 723606)
Quote:

Originally Posted by Swan (Post 723548)
How can -6% be good?

-6% luck is good because that means 6% of the time your enemies will do negative damage to you, i.e. they'll heal you instead of hurting you. It's obviously much better to have high negative luck. For instance, if you have Faithful, a lucky coin, and trick the combat AI into casting Personal Luck on top (you need to make him a communion slave and have the master cast Personal Luck since the mage refuses to cast it on himself because he's already lucky) you'll have 150% luck, which gets inverted as noted because it's a signed byte to become 256 - 150 = -106% luck. Basically you have unlimited hitpoints and can only be killed by Healing Light or Song of Healing, or your own Soul Vortex. You can still be banished to Inferno/Cocytus though so watch out for blood nations.

Also, watch out for the Doom Horrors. The "Curse Luck" weapon that some Doom Horrors (Kurgi? Umor? not sure offhand) doesn't just ignore negative luck like it ignores normal luck, it actually turns it imaginary. So you'd go from having -106% luck to sqrt(-106) = 10.3i% luck, which means a roughly 10% chance on every hit to become imaginary and disappear forever. This is especially bad for a pretender because it's an automatic dom-kill.

-Max

i thought it was something like this: take -6% and cbm1.6. as you can see cbm are 3 letters and we have 2 six. so we have 3*2=6 which lead to 666!
i've just proved that -6% is the antichrist, so don't believe who says -6% is good.

Sombre December 29th, 2009 06:43 PM

Re: Stacking Luck
 
Sorry to necro this thread but I was wondering if anyone actually knew the answer to the original question?

vfb December 29th, 2009 06:57 PM

Re: Stacking Luck
 
ReAD THE FAQ OR DO A SEARCH! MAHHHHHHHHH HHHHHHHHHHHHH. ThIS QUESTION HAS BEEN ASKED MANY TIMES ON THE FORUMS!

Swan December 29th, 2009 07:46 PM

Re: Stacking Luck
 
i think we just traumatized him. c'est la vie.
btw, i proposed to make this the new spam thread

FAJ December 30th, 2009 08:17 AM

Re: Stacking Luck
 
Can you stack spam?

Swan December 30th, 2009 11:41 AM

Re: Stacking Luck
 
of course you can! i've just done it


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