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Re: Lunar Sea - a second bout of modness
Quote:
@Gregstrom The idea of "Pantheon Victory" sounds fascinating. But wouldn´t Pantheon Membership needed to be announced in some way for everyone? Edit: Oh, and after some consideration, I´d like to change the nation I submit to the pool to Vanheim. |
Re: Lunar Sea - a second bout of modness
Pantheon membership should probably be recorded somewhere, to keep things honest. Maybe sent to a neutral third party, if one is available of course. Or possibly to a specially created email account somewhere.
On the other hand... what benefit does anybody get from being dishonest about pantheon membership? |
Re: Lunar Sea - a second bout of modness
Pantheon stuff sound good. How about Cradle of Dominion for the map? It has lots of choke points which should make things interesting.
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Re: Lunar Sea - a second bout of modness
Edit2: Okay, all resolved.
On a sidenote. Does the Community Sprite Update Mod and the Streamers & Standards Mod work online regardless? |
Re: Lunar Sea - a second bout of modness
I am not sure if we want to make it even more complicated. So many new mods to learn and adding advanced victory conditions on top of that? But I have nothing against newer players allying against stronger :)
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Re: Lunar Sea - a second bout of modness
I think I'm somewhat against Pantheons, but I'll stay in both cases.
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Re: Lunar Sea - a second bout of modness
With so many new mods flying around, I am against the idea of pantheons. Hell, I played in Unsanity 1 and I still feel like I need time to practice with CPCS and Holy war, let alone endgame diversity mod.
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Re: Lunar Sea - a second bout of modness
Right. Standard victory conditions then. Any other map ideas?
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Re: Lunar Sea - a second bout of modness
Glory of the Gods? but I always have bad MP luck on it :P How many players do we have finally?
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Re: Lunar Sea - a second bout of modness
When our nations are going to be assigned? I'll need some testing after that and the weekend is the best time for it.
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