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-   -   What I Hate Most About SEIV (http://forum.shrapnelgames.com/showthread.php?t=4539)

BeeDee10 November 13th, 2001 05:23 AM

Re: What I Hate Most About SEIV
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by MegaTrain:
You mean the population of a planet actually defend it like troops would? And how formidable are they? How many troops are sufficient to take over a medium-population planet. (Medium troops, filled with Ground Cannon III)<HR></BLOCKQUOTE>

If you're playing against a human, make sure to check your opponent's ground combat racial characteristic. A lot of players drop it to 50% in order to get extra racial points to spend on other things, but this makes them extremely vulnerable to invasion; the 50% reduction applies to militia number as well as militia combat ability.

From what I've seen, when a player drops his ground combat ability to 50% you only need _one quarter_ as many troops to take his planets as you would if he was at 100%, and conversely he'd need _four times_ as many troops to take over one of your own planets. Such players make excellent sources of slave labour. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Atrocities November 13th, 2001 07:00 AM

Re: What I Hate Most About SEIV
 
4. How this game sucks up my free time like a 4 year old taking on a milk shake.
5. How this game never lets me sleep for I am always stuck at "just one more turn."
6. I hate the fact that no matter how hard I try to get people to buy this game, some people are just to lame to get it. http://www.shrapnelgames.com/ubb/images/icons/icon9.gif

Saxon November 13th, 2001 08:46 AM

Re: What I Hate Most About SEIV
 
My pet peeve, shared by my play by email friends, is that once you finish your turn, the game exits to Windows. If you are the host and have just gotten a few turns sent in, you have to start all over again and run the next game. Then it shuts down and you have to restart before you play your turn. And so on. Not a big deal, but annoying. And no, PBW does not suit our arrangement, we like PBEM better.

capnq November 13th, 2001 08:36 PM

Re: What I Hate Most About SEIV
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>My pet peeve, shared by my play by email friends, is that once you finish your turn, the game exits to Windows. If you are the host and have just gotten a few turns sent in, you have to start all over again and run the next game. Then it shuts down and you have to restart before you play your turn. And so on. Not a big deal, but annoying. And no, PBW does not suit our arrangement, we like PBEM better.<HR></BLOCKQUOTE>PBW doesn't change this. You still exit to desktop after your turn is saved.

------------------
Cap'n Q
My first SE IV mod! Hypermaze quadrant
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"

Aub November 14th, 2001 12:36 AM

Re: What I Hate Most About SEIV
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by capnq:
My pet peeve, shared by my play by email friends, is that once you finish your turn, the game exits to Windows. If you are the host and have just gotten a few turns sent in, you have to start all over again and run the next game. Then it shuts down and you have to restart before you play your turn. And so on. Not a big deal, but annoying. And no, PBW does not suit our arrangement, we like PBEM better.<HR></BLOCKQUOTE>


You can use the LAN helper to host your PBEM games.

You point it to a folder and a game in it and it monitors the .plr files submitted there. Once you have all it needs to generate the next turn, it starts SE4 form command line and puff - the new turn is generated.

And yes, you can run several of them on one machine if you host several games.


[This message has been edited by Aub (edited 13 November 2001).]

tesco samoa November 14th, 2001 03:28 PM

Re: What I Hate Most About SEIV
 
What I hate the most about SEIV is not the combat, lack of tcpip play, nor the intel.

I hate the fact that the game is so addictive. Thanks for getting me in trouble only a couple of times with my wife. I think she cringes every time she hears 'the mail the mail is here'. Then within 5 minutes I am in doing a turn. Yep can't stand that part. Saying 'Sphere world by March 2002' and knowing that a couple hundred pbemers are thinking that is 80 turns away so he must have.............

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Utinam logica falsa tuam philosophiam totam suffodiant!

disabled November 14th, 2001 05:05 PM

Re: What I Hate Most About SEIV
 
What I hate the most is everytime I play the game, I find some new and stupid trick or feature I missed the previous 4 and a half billion times I played the game before that makes me slap myself.

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HADRIAN T. AVENTINE
admin@spaceempires.org
Administrator | SpaceEmpires.org

Urendi Maleldil November 14th, 2001 09:41 PM

Re: What I Hate Most About SEIV
 
Woah; Hadrian is back.

thubar2000 November 15th, 2001 06:10 AM

Re: What I Hate Most About SEIV
 
My major complaint about SE IV is the tactical AI. It tends to charge in and forget the self preservation thing. But I suppose that if everyone is using the same tactical AI it's not that big of a problem.

disabled November 15th, 2001 06:51 AM

Re: What I Hate Most About SEIV
 
I'm only back at limited capacity for just now. I hope to be at full capacity soon.



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HADRIAN T. AVENTINE
admin@spaceempires.org
Administrator | SpaceEmpires.org


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