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Re: Assimilation (Conquered Lands)
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Let me know how it goes after the clean re-install! Thanks for the feedback, etc. :) |
Re: Assimilation (Conquered Lands)
Azurain, thanks for the idea and hard work. I have not tried it yet, but it sounds like a lot of fun.
I'm thinking of organizing a game in a few weeks, with traditional settings as opposed to the variant that's been out there for a while, and I'd be willing to give this a try if there is enoguh interest. Are there any compatibility issues with EDM? |
Re: Assimilation (Conquered Lands)
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Re: Assimilation (Conquered Lands)
I was a bit lazy : I used a back-up which I upgraded to 3.26 and copie my mod folder.
Works fine. Dunno why my previous install caused a bug... Very, very interesting mod :) Makes solo playing easier after you defeat your first adversary, but it adds some much flavour and fun ! Yes, a bit like MoM where you went Wahoo when being able to recruit another flavour of troops. Seems highly logical too if you push your dominon : you just converted the population, at the heart of the nation (capital), right ? So even if some former elite units or units specific to previous god's blessing refuse or can't be recruited, a majority of the standard units should be recruitable and bring you new military capacity. |
Re: Assimilation (Conquered Lands)
Thanks
This Mod is great, just what SP needed, now on to another computer controlled capital, heh, heh, heh... |
Re: Assimilation (Conquered Lands)
I'm in a Dominions 3 mood again, lately, so thought I'd see if anyone has any suggestions or requests related to the mod. In particular, let me know if there's any interest in an all-eras version, and if anyone's experiencing issues with 3.27 (haven't tested it myself, yet).
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Re: Assimilation (recruit some conquered foes!)
We are using it in Frashkart at the moment.
Don't know if anybody got an second Capital yet. Mictlan is sieging Gath, so if there is a Problem we will here soon about it. (At least I didn't think to test the mod before the game with 3.27...) |
Re: Assimilation (recruit some conquered foes!)
Is this mod compatible with CBM?
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Re: Assimilation (recruit some conquered foes!)
It should be, unless newer versions of CBM make changes or additions to sites.
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Re: Assimilation (recruit some conquered foes!)
It looks like CBM 1.92 should be overall compatible with Assimilation.
Exceptions to watch out for would be: EA Ermor, ME Man, ME Ulm, ME Agartha, and LE Man. This is because CBM messes with these nations' start sites a little. Most likely there will be no issues. Worst-case, the nations might be missing a site given to them by CBM, or might not have their Assimiliation recruitment site. I'll see if I can find some time to test this in the next few days. |
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