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-   -   Mod: Assimilation (recruit some conquered foes!) (http://forum.shrapnelgames.com/showthread.php?t=46696)

Azurain January 21st, 2011 11:34 PM

Re: Assimilation (Conquered Lands)
 
Quote:

Originally Posted by Thierry (Post 769012)
Ouch !

I have the error when I click 'new game' : I don't even get to select a game's name, a map or an era...

I'll try a clean reinstall this week-end...

Sorry if it's a specific problem with my install

Oh yeah, I should have known that the error comes up before you select a map, given that it happened to me when I was first testing the mod (I had some site numbers wrong, which I fixed before uploading it).

Let me know how it goes after the clean re-install! Thanks for the feedback, etc. :)

Aethyr January 22nd, 2011 07:29 AM

Re: Assimilation (Conquered Lands)
 
Azurain, thanks for the idea and hard work. I have not tried it yet, but it sounds like a lot of fun.

I'm thinking of organizing a game in a few weeks, with traditional settings as opposed to the variant that's been out there for a while, and I'd be willing to give this a try if there is enoguh interest. Are there any compatibility issues with EDM?

Azurain January 22nd, 2011 11:40 AM

Re: Assimilation (Conquered Lands)
 
Quote:

Originally Posted by Aethyr (Post 769078)
Azurain, thanks for the idea and hard work. I have not tried it yet, but it sounds like a lot of fun.

I'm thinking of organizing a game in a few weeks, with traditional settings as opposed to the variant that's been out there for a while, and I'd be willing to give this a try if there is enoguh interest. Are there any compatibility issues with EDM?

There shouldn't be any compatibility issues unless it happens to modify startsites or use any site numbers between 820 and 845. I can check at some point but personal life complications just came up and I won't have much spare attention to devote to things for a bit. :)

Thierry January 24th, 2011 06:49 AM

Re: Assimilation (Conquered Lands)
 
I was a bit lazy : I used a back-up which I upgraded to 3.26 and copie my mod folder.

Works fine. Dunno why my previous install caused a bug...

Very, very interesting mod :) Makes solo playing easier after you defeat your first adversary, but it adds some much flavour and fun ! Yes, a bit like MoM where you went Wahoo when being able to recruit another flavour of troops. Seems highly logical too if you push your dominon : you just converted the population, at the heart of the nation (capital), right ? So even if some former elite units or units specific to previous god's blessing refuse or can't be recruited, a majority of the standard units should be recruitable and bring you new military capacity.

rcook12a January 30th, 2011 06:10 AM

Re: Assimilation (Conquered Lands)
 
Thanks
This Mod is great, just what SP needed, now on to another computer controlled capital, heh, heh, heh...

Azurain October 22nd, 2011 08:31 PM

Re: Assimilation (Conquered Lands)
 
I'm in a Dominions 3 mood again, lately, so thought I'd see if anyone has any suggestions or requests related to the mod. In particular, let me know if there's any interest in an all-eras version, and if anyone's experiencing issues with 3.27 (haven't tested it myself, yet).

Korwin October 23rd, 2011 05:40 AM

Re: Assimilation (recruit some conquered foes!)
 
We are using it in Frashkart at the moment.
Don't know if anybody got an second Capital yet.
Mictlan is sieging Gath, so if there is a Problem we will here soon about it.
(At least I didn't think to test the mod before the game with 3.27...)

Makinus December 2nd, 2011 08:00 AM

Re: Assimilation (recruit some conquered foes!)
 
Is this mod compatible with CBM?

Azurain December 2nd, 2011 08:32 AM

Re: Assimilation (recruit some conquered foes!)
 
It should be, unless newer versions of CBM make changes or additions to sites.

Azurain December 2nd, 2011 02:32 PM

Re: Assimilation (recruit some conquered foes!)
 
It looks like CBM 1.92 should be overall compatible with Assimilation.

Exceptions to watch out for would be: EA Ermor, ME Man, ME Ulm, ME Agartha, and LE Man. This is because CBM messes with these nations' start sites a little. Most likely there will be no issues. Worst-case, the nations might be missing a site given to them by CBM, or might not have their Assimiliation recruitment site. I'll see if I can find some time to test this in the next few days.


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