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Re: LA Oceania - seas of blood
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I was bored so I made some minor adjustments to the mod, mostly fixing spelling errors and changing MR values to things that make more sense against LA R'lyeh.
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Re: LA Oceania - seas of blood
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Frozen said I should actually give a change log, so with the latest iteration I'll give one:
MR is higher for demonic/demonically altered units. From lowest to highest: Devilfish 13, Demonic Triton 15 Greater Devilfish 16 Sea Fiend 17 Inferno Born 17 Ichtydevils have 100% FR now and heat-2 in water instead of useless heat-1. Blood-Bathed Kings have 100hp, reinvig 5(from 75 hp, reinvig 2) Unit slots tightened up so the mod doesn't actually run into Ulm Reborn's slots anymore. Blood Vortexes now just as good on land as on water. Summon Aboleth cheaper at 24 gems Various bug fixes and typo fixes. |
Re: LA Oceania - seas of blood
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Whee, another iteration! FL wanted a baseline to work off of, and I figured I might as well put in the changes he told me about. So...
Capricorns have evolved to Survivor Capricorns which are exactly the same but don't go insane! Acolytes of the Shoal now are F1B1H1 and cost 140g, up from 115. Might need more, who knows? Black Capricorns are now W1B2 200% EWN 100% EWNB 10% EWNB New national spell! Low-research Shark Attack in the blood tree that requires W3B2! New national spell! Semi-low research battle summon that gives you a Blood Vortex! It's, uh, pretty powerful at the moment. I don't have a unit number free to make a 'lesser blood vortex', which might be a good idea. As a reminder to me for later if we do make a lesser Blood Vortex, full Blood Vortexes used to have BV 3, not BV 0. Might need to go back up, who knows? |
Re: LA Oceania - seas of blood
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Whee, five in a row! FrozenLama has been giving good suggestions and I've just been implementing them.
1.24: Blood Vortex as commander summons is out. Battle summon only! Nerfed just a little bit(mostly taking out the fear aura) and I think they might be okay now. Really powerful against unscripted stuff but some cleverness on LA R'lyeh's part can greatly reduce their effectiveness. |
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