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-   -   Idea of multiplayer roleplaying huge battles with real chain of command. (http://forum.shrapnelgames.com/showthread.php?t=47453)

gila June 6th, 2011 11:48 PM

Re: Idea of multiplayer roleplaying huge battles with real chain of command.
 
My aplogizes,to DD for assuming you got mixed-up on which game:o
Of course i should known you would find a more obscure campaign:)
BTW,posted this thread on the blitz,hopefully that might draw more recuits in:D

Double_Deuce June 7th, 2011 02:11 AM

Re: Idea of multiplayer roleplaying huge battles with real chain of command.
 
Quote:

Originally Posted by gila (Post 778430)
My aplogizes,to DD for assuming you got mixed-up on which game:o
Of course i should known you would find a more obscure campaign:)

No worries . . the East Front just doesn't hold the lore it used to for me.
Quote:

Originally Posted by gila (Post 778430)
BTW,posted this thread on the blitz,hopefully that might draw more recuits in:D

Thanks, still cannot post there so they'll need to come here. :(

gila June 7th, 2011 04:15 AM

Re: Idea of multiplayer roleplaying huge battles with real chain of command.
 
Quote:

Originally Posted by Double_Deuce (Post 778435)
No worries . . the East Front just doesn't hold the lore it used to for me.
Quote:

Originally Posted by gila (Post 778430)
BTW,posted this thread on the blitz,hopefully that might draw more recuits in:D

Thanks, still cannot post there so they'll need to come here. :(

I also posted same on WaW club,doubtful any those mainly CM guy's will join,but gave it a shout out:)

gila June 7th, 2011 05:08 AM

Re: Idea of multiplayer roleplaying huge battles with real chain of command.
 
Hey Double Deuce!

In the meantime could you do a small campaign with me?

Using the rules that I proposed in this thread namely #16?

http://forum.shrapnelgames.com/showt...t=47417&page=2

It's my new fangled way to play a campaign in pbem,small map 30x30 ,only a coy of infrantry per side,for the first battle,after which it can expand, and only up 81 mm section(bought from support) allowed and always no more than 5% of core.but at least a sec. of morters allowed,no matter how low the core force gets.
No support allowed except for arty or trucks if needed.
Set at hardest or hard level.
Hope that makes sense:)

Double_Deuce June 7th, 2011 07:21 AM

Re: Idea of multiplayer roleplaying huge battles with real chain of command.
 
Quote:

Originally Posted by gila (Post 778438)
Hey Double Deuce!

In the meantime could you do a small campaign with me?

Using the rules that I proposed in this thread namely #16?

[url]http://forum.shrapnelgames.com/showthread.php?t=47417&page=2[/url

I'm probably not one you want for a Pbem opponent as my turn rate is usually only about 1-2 turns per week if that. :(

gila June 7th, 2011 07:41 AM

Re: Idea of multiplayer roleplaying huge battles with real chain of command.
 
I'm pretty much slowed down on PBem myself:)
Only have 1 game going now and will probaly not take anymore,unless it's something interesting;)

Double_Deuce June 7th, 2011 07:50 PM

Re: Idea of multiplayer roleplaying huge battles with real chain of command.
 
Ok gentlemen. The official sign up and game thread has been posted;

OPERATION EXPORTER - Multiplayer "User vs AI" Campaign

Roman June 7th, 2011 09:13 PM

Re: Idea of multiplayer roleplaying huge battles with real chain of command.
 
Quote:

Originally Posted by Mobhack (Post 778428)
Quote:

Originally Posted by gila (Post 778427)
Quote:

Originally Posted by Roman (Post 778425)

The map size is fine. Just saying it sounded like MBT, because Deuce names Palestine and Syria. Hitler had wanted to get there, but could not.:D

I got your drift,Palistine Vs Syria? not what one would expect for WW2 action,more post WW2,i'm sure it was overlooked on which game.

:)

Palestine and Syria as an area in WW2 would tend to suggest the actions Vs the Vichy French by various Allied units in that area...

http://en.wikipedia.org/wiki/Syria%E...banon_Campaign

(and the Luftwaffe did turn up there :)!)


Andy

Thanks. One always learns something new.:D

Double_Deuce June 8th, 2011 01:29 AM

Re: Idea of multiplayer roleplaying huge battles with real chain of command.
 
Quote:

Originally Posted by Roman (Post 778473)
Thanks. One always learns something new.:D

Well, its not like it was a major theater. :D

I have recently (ok not recently :cool: ) developed an interest in some of the more obscure theaters and campaigns so if we continue running these kinds of games you may end up learning about a lot more. ;)

iCaMpWiThAWP June 8th, 2011 02:36 PM

Re: Idea of multiplayer roleplaying huge battles with real chain of command.
 
This is better than history class, and much more fun :D


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