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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
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Thats the mmg's team job to lay down suppresive fire on a point of assault. However it does give enemy arty something to plot on. |
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
CURRENT ROSTER THEN;
* COMPANY CO: cuckoo * 1ST PLATOON: gila * 2ND PLATOON: Roman * 3RD PLATOON: iCaMpWiThAWP Also, the 1st turn of each scenario in the campaign (the deploy part) will be done by the CO and then sent to the 1st Platoon Leader to get the ball rolling. That turn and each turn thereafter the CO gets the file last BEFORE the turn is ended so he can review the situation, position his men and officially end the turn. He will then post the save files and issue next turn guidance via the forums. Also he will be the last to get the file between scenario's so he can assign any repair points. Basically he needs to be the one with the file first for deployment and then between scenarios during the repair phase. He should be the only player, ending the turn. Let me finish the 1st 2 files (the unit overview) and the 1st scenario and we should be ready. As mentioned before, I am aiming for at least 1 finished turn per week BUT if it goes faster that's fine. Do your turn, save the file, post a short AAR (less than 100 words) and attach the Save file for the next player, and so on. Any questions, now is the time to ask. ;) |
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
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Cuckoo accepted command, Say one say all? edit: i see it's decided,now awaiting my orders. |
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
cuckoo is out of contact for a few days so that will give me time to tidy things up through the weekend. So . . . we should be ready to go early this coming week.
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
OK. I hope the news
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
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As soon as i get files/orders then i'll post them up here for you ASAP:) |
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Yep,
Me being the 1st platoon,has to play my turn with my platoon units only! and then post a "SAVE TURN" file and possibly a short dar, here, for the next in line and so on down the line :) |
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Normally when I create a campaign I set the 1st scenario to 1 turn so players can deploy and review their forces BEFORE the actual campaign starts. In this game I will set it to 3 turns. That way the team can work through the game turn sequence to get familiar with the steps needed to process each turn and pass the files back and forth.
Then after those 3 turns the official campaign can start right from there. |
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