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Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max
Also, when it comes to maps, as the Agartha, I am aware that border mountains are awesome, but I would like a map with regular mountains, since Cave Cities can't be built on border mountains.
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Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max
How can I tell the difference between border mountains/regular mountains on the map images?
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Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max
You can't with out clicking on the province. If the map has prominent mountains at the edge of the province, it is mostly like border mountains, but most map makers that use border mountains in random map making, go through, and change some of the provinces by hand to mountain provinces, or have both border and mountain provinces. It's not the end of the world either way. I'm here to have fun, I've never done multiplayer before, so, I'm not even sure to to turn in my pretender or my turns yet.
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Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max
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*cough* um... But seriously, as far as map suggestions, the only one I have echoes what somebody else already mentioned. Considering most of us are new to multiplayer/rusty, I'd be partial to a map on the smaller end of the scale. Most of my games, SP, have been maps with only a relative handful of provinces. But I'm going to have to hop onto the IRC sometime tonight so I can have somebody walk me through how playing on the llamaserver works. |
Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max
I am fine with less water provinces (say, a 70-80% of the land provinces/land nations?), or with a 2nd water nation, whatever you guys prefer.
Seas can also be split to make the early game more challenging (so long as I do not get a single sea start surrounded by land, I am fine with that too). I would suggest 8-12 provinces/player, with more the game might die prematurely. ... Wesnoth is one of those games you keep going back to, pretty much like Dominions, did not even remember the avatar I had. |
Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max
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Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max
I'd vote for Three Lake or Hellscape, since we've only got one water nation. My last game was on Ilzgot with a single water power, and I'd prefer to avoid a repeat of that 16 province turtling -.-;
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Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max
if u guys haven't kicked off in a day or two and i get my hard copy can i join in? i'd still like to be ulm(when i get crushed, i can pretend it's cus i took a weak nation)
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Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max
Hey guys, mind if I toss my hat into the ring as Mictlan, this will be game number 7 for me.
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Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max
Threelake is a little small for 12 players isn't? What about Cradle of Dominion? 221 Provinces, 22 of which are sea bound.
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