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Re: Multi-Player After Action Report ("Who are YOU cheering for?")
How's everyone doing? I for one am very eager for us to hit turn twenty so we can start posting our turns.
Does anyone have their first few posts ready? I have one. |
Re: Multi-Player After Action Report ("Who are YOU cheering for?")
I've been doing a bit of research and coming up with some pseudo-scholarly guff on the aboleths. Obviously, they cannot have been invented in the eighties for some D&D supplement - that's what THEY want us to believe.
For the actual AAR, I've been keeping notes with my screenshots and will be keeping it matter-of-fact at first, I think. |
Re: Multi-Player After Action Report ("Who are YOU cheering for?")
Because of you i had to go learn about deep ocean chasms and 'deep ocean snow'. Actually thanks - it was interesting.
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Re: Multi-Player After Action Report (Introductions, early game posturing underway)
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Re: Multi-Player After Action Report ("Who are YOU cheering for?")
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Re: Multi-Player After Action Report ("Who are YOU cheering for?")
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Re: Multi-Player After Action Report (Introductions, early game posturing underway)
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Their dancing naked and clawing at the walls isn't as effective as you'd think..... |
Re: Multi-Player After Action Report (Introductions, early game posturing underway)
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Maenads can repair walls, or tear them down, just as well as any other unit in the game with 10 strength can. That is why forts full of Pans are well known to be a nightmare to siege. |
Re: Multi-Player After Action Report ("Who are YOU cheering for?")
Yep, Maenads are not mindless nor animals, on the contrary, their minds are quite focused :)
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Re: Multi-Player After Action Report ("Who are YOU cheering for?")
They do, however, count only 10% when patrolling. Maybe you mixed that up? They're still pretty gold-efficient if you have enough, but you do need hordes of 'em. And yeah, great for seiging on either side.
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