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-   -   AAR: Multi-Player After Action Report (Now Discussing Turns up to 13-16) (http://forum.shrapnelgames.com/showthread.php?t=48589)

Immaculate April 7th, 2012 11:52 AM

Re: Multi-Player After Action Report ("Who are YOU cheering for?")
 
How's everyone doing? I for one am very eager for us to hit turn twenty so we can start posting our turns.

Does anyone have their first few posts ready? I have one.

jotwebe April 7th, 2012 01:02 PM

Re: Multi-Player After Action Report ("Who are YOU cheering for?")
 
I've been doing a bit of research and coming up with some pseudo-scholarly guff on the aboleths. Obviously, they cannot have been invented in the eighties for some D&D supplement - that's what THEY want us to believe.

For the actual AAR, I've been keeping notes with my screenshots and will be keeping it matter-of-fact at first, I think.

Immaculate April 7th, 2012 01:46 PM

Re: Multi-Player After Action Report ("Who are YOU cheering for?")
 
Because of you i had to go learn about deep ocean chasms and 'deep ocean snow'. Actually thanks - it was interesting.

Shardphoenix April 7th, 2012 02:29 PM

Re: Multi-Player After Action Report (Introductions, early game posturing underway)
 
Quote:

Originally Posted by Zywack (Post 800660)
Yeah, it's probably a better option than Master Enslave... If you Master Enslave, not only you have to spend a non-negligeable amount of astral pearls, but you are also stuck with hundreds of Maenads on your hands.

As in "free zero-upkeep chaff who can siege castles well"? Sounds great.

Roland Jones April 7th, 2012 03:12 PM

Re: Multi-Player After Action Report ("Who are YOU cheering for?")
 
Quote:

Originally Posted by Immaculate (Post 800905)
How's everyone doing? I for one am very eager for us to hit turn twenty so we can start posting our turns.

Does anyone have their first few posts ready? I have one.

Been keeping my turns and order files, plus some notes and a progressively updated map; been meaning to write my first posts, but stuff has been keeping me busy. Will the turn timer increase when we start updating, to give us time to both write and play? By that point the game will be in a phase where turns generally take longer anyway.

Immaculate April 7th, 2012 03:32 PM

Re: Multi-Player After Action Report ("Who are YOU cheering for?")
 
Quote:

Originally Posted by Roland Jones (Post 800919)
Quote:

Originally Posted by Immaculate (Post 800905)
How's everyone doing? I for one am very eager for us to hit turn twenty so we can start posting our turns.

Does anyone have their first few posts ready? I have one.

Been keeping my turns and order files, plus some notes and a progressively updated map; been meaning to write my first posts, but stuff has been keeping me busy. Will the turn timer increase when we start updating, to give us time to both write and play? By that point the game will be in a phase where turns generally take longer anyway.

Absolutely.

Excist April 8th, 2012 12:59 AM

Re: Multi-Player After Action Report (Introductions, early game posturing underway)
 
Quote:

Originally Posted by Shardphoenix (Post 800917)
Quote:

Originally Posted by Zywack (Post 800660)
Yeah, it's probably a better option than Master Enslave... If you Master Enslave, not only you have to spend a non-negligeable amount of astral pearls, but you are also stuck with hundreds of Maenads on your hands.

As in "free zero-upkeep chaff who can siege castles well"? Sounds great.

Maenads count for .1 of their normal strength in a seige.

Their dancing naked and clawing at the walls isn't as effective as you'd think.....

Calahan April 8th, 2012 03:30 AM

Re: Multi-Player After Action Report (Introductions, early game posturing underway)
 
Quote:

Originally Posted by Excist (Post 800968)
Maenads count for .1 of their normal strength in a seige.

Where/Who on Earth did you get that info from?

Maenads can repair walls, or tear them down, just as well as any other unit in the game with 10 strength can. That is why forts full of Pans are well known to be a nightmare to siege.

Mightypeon April 8th, 2012 09:43 AM

Re: Multi-Player After Action Report ("Who are YOU cheering for?")
 
Yep, Maenads are not mindless nor animals, on the contrary, their minds are quite focused :)

jotwebe April 8th, 2012 10:20 AM

Re: Multi-Player After Action Report ("Who are YOU cheering for?")
 
They do, however, count only 10% when patrolling. Maybe you mixed that up? They're still pretty gold-efficient if you have enough, but you do need hordes of 'em. And yeah, great for seiging on either side.


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