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Re: Integrity2- EA game: Running
Can we extend additional 4 hrs pls?
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Re: Integrity2- EA game: Running
May I have a 4 hour delay
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Re: Integrity2- EA game: Running
Release All Zig!
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Re: Integrity2- EA game: Running
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Re: Integrity2- EA game: Running
oh man. does friendly fire count towards the Hall of Fame?
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Re: Integrity2- EA game: Running
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And now I'm looking for air gems :D. Anybody have any spares? Would also be willing to trade gems for blood slaves. (wants the slaves, I needs them. More virgins!) |
Re: Integrity2- EA game: Running
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Re: Integrity2- EA game: Running
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Re: Integrity2- EA game: Running
I think you can. Not sure. Easy to test with some battlefield wide spells and the debug mod btw.
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Re: Integrity2- EA game: Running
Guys, it is considered an exploit to use commander blocking.
Ie., attacking with a sole commander for the express purpose of stopping an army from moving. It was specifically mentioned in the opening description of this game. Yet this happened on both turn 27 and turn 28 with the results of losing a castle and having an army starve. Using a small army (10 chaff) to attack an army of 600 is also considered a gray area. Turn 29: I don't know where the line between small stops being unreasonable - this turn an army of around 50 attacked - I guess I consider that reasonable. Using this tactic makes scouts or cheap commanders ridiculously important - you have a significant chance of locking down a large army each turn for low cost - and this does not encourage a type of playing that most people want to engage in. So lets keep going - but can we have an end to the commander blocking, PLEASE. |
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