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-   -   Control and horrors (http://forum.shrapnelgames.com/showthread.php?t=48968)

Admiral_Aorta September 2nd, 2012 06:34 AM

Re: Control and horrors
 
I wonder if some testing with call horror or send horror might shed some light on this? Like if you summon lots of horrors to a battle field do they attack each other eventually as well as any troops hanging around? Can remote summoned horrors attack each other if there's more than one of them?

Valerius September 2nd, 2012 07:00 AM

Re: Control and horrors
 
That seemed odd to me too. Maybe some horrors turned on me and the loyalists immediately attacked them? I couldn't quite make out from the log what was going on other than the horrors were launching attacks on each other. Let me set things up again and I'll post a savegame.

Valerius September 2nd, 2012 07:22 AM

Re: Control and horrors
 
1 Attachment(s)
Ok, here is a savegame along with a modified CBM that makes Send Dream Horror a level 0 N spell. There are four dream horrors hiding in 15 ready for testing.

Edit: I just made send/call horrors also level 0 N spells so they could be included in testing. And ran a quick test with four castings of send horror in which the horrors did attack each other as well as the indies they were sent to attack. Which jogs my memory that they are quite willing to attack each other and not just other targets on the field of battle. So if you want to use this trick (and if they prove not to attack your other troops once charmed) you'll likely only want to use one with each force (or just use them solo).

BlanketThief September 2nd, 2012 02:57 PM

Re: Control and horrors
 
Going by a glimpse, it appears that after it's moved it has an equal chance to attack any square; If you're being bombarded with horror marks and the like it won't move towards those (allied) units and still engage on the enemy. As long as you don't mix in any additional fliers with your dream horrors, the friendly-fire aspect should be minimal.

Valerius September 2nd, 2012 05:38 PM

Re: Control and horrors
 
Ok, that makes sense. I ran my initial tests with troops on guard commander, so the horrors were alone on offense. Setting the harpies to attack alongside the horrors I now see log entries with the horrors attacking harpies.


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