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Re: Height Maps
Sweet!
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Re: Height Maps
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This really is breathtaking to anyone making maps but anyone trying this needs to be aware that when it generates the map for the game when you display it in the editor you will see nothing but flat green......BUT you WILL see what's "hiding" when you look at the mini map and the work I did to add colour to every contour height is paying off. What you need to do is select the "page2:" grass......that's the one that follows contours in terrain. Set FILL RANGE to something like 400 and then press fill and it will automagically reveal all the contours. All a map maker need to do next is add trees buildings and whatever else you want to dress the map up but this program does all the heavy lifting .
REALLY NICE WORK ! Here's a snippet http://forum.shrapnelgames.com/attac...1&d=1450729971 http://forum.shrapnelgames.com/attac...1&d=1450729971 you can see a section of the map that the program works from and a section of the map.......the river bed is clearly visible |
Re: Height Maps
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This ones for Ulf as an example of the usefulness of this program
The Hochwald gap contour Map 322 for SPWW2 I CANNOT tell you enough how this has brightened my day MERRY CHRISTMAS !!! |
Re: Height Maps
Merry Christmas, everyone!
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2500 elevation API requests per day, 512 locations per request (we're using 480 per request) and 10 requests per second. Every map has 31284 hexes to fill and it needs 66 requests per map. Therefore, my site can give you 37 map downloads per day, no more, unless I start paying google for the service. If you need more (like you created 40 maps a day... ;)) you can always download the code yourself from https://github.com/tvenhola/SPMBT-maps - it's free as in beer - and try it out. You need to apply your own Google developer API key, free of charge. The new version that uses Google API isn't yet documented in the README (so it's not mentioned on the github page) but it's a completely new approach: no downloading of satellite data files, no need to install image magick and no west-east constraint, but you need the Google api key. And still Linux or some way to make it work under Windows. Requires: Perl, some Perl libraries such as libcurl-perl. Map output will do some automagic stuff which should be mentioned in the user manual:
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Re: Height Maps
Oh, wow, this is really nice! Just one question! Do I have to add the water manually myself?
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Yes
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Don't worry about rushing man. The sheer amount of effort this must've taken, along with how easy this makes it to make real life maps now is simply mind-blowing. Thanks for this! Seriously, thanks!
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