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-   -   Patch: WinSPMBT version 10.0b Upgrade patch (http://forum.shrapnelgames.com/showthread.php?t=51148)

Warhero March 31st, 2016 11:35 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
Btw, I wonder this:
93 Updated OOB Files
115 Revised picklist files
How I always thought that there's only 1 picklist/OOB:O... Which oob has more than 1 picklist?

Warhero

Mobhack March 31st, 2016 02:30 PM

Re: WinSPMBT version 10.0 Upgrade patch
 
OOBS can have several pick lists. One when playing vs NATO, another set when playing against Mujadeen etc. And the pick lists for all can(usually will) vary due to era, even if they do not vary on opponent ID. Because OOBS usually change organisation at least once in the MBT time frame. Or the points values used for decisions need updating - a Korean war tank platoon may cost 700 points, but a 2000s MBT platoon, 3-4000 or whatever.

The MBT pick lists are data driven, as opposed to being hard-coded as in WW2. This was supposed to be easier than code, but on reflection its more painful to work with chains of external data than say a simple "if opponent==Iran And DateInRange(Y1,Y2) then Rifleplatoon=24". If I were to do it over again, it would be back in a module of code, as that's actually far simpler to manage.

But end users dont need to know anything about the pick lists since they are game data. Only a select few end users have been instructed in the dark rituals:shock:.

All any end user needs to know is that "115 pick lists" means that a fair old amount of OOB work was done for the patch.

DRG March 31st, 2016 03:05 PM

Re: WinSPMBT version 10.0 Upgrade patch
 
There are over Eleven Hundred picklists in MBT so 115 is about 10%

Warhero March 31st, 2016 03:31 PM

Re: WinSPMBT version 10.0 Upgrade patch
 
Wow thanks about explanation Andy:). And amount of picklists is amazing and add even more my respect to your hard work (I suppose that working with all picklists needs many many hours (days?)).

Once again I learned bit more about this great game;)...

Warhero

Imp April 1st, 2016 06:47 PM

Re: WinSPMBT version 10.0 Upgrade patch
 
Quote:

Originally Posted by DRG (Post 833437)
There are over Eleven Hundred picklists in MBT so 115 is about 10%

And that one line explains why its unlikely a game like this will ever be created again.
Makes you realise adding a new OOB or extending a time frame takes far more work than you might think.

DRG April 1st, 2016 07:47 PM

Re: WinSPMBT version 10.0 Upgrade patch
 
Those 115 were required for the time line increase otherwise the AI would buy nothing

DRG April 2nd, 2016 12:02 PM

Re: WinSPMBT version 10.0 Upgrade patch
 
Further info about the patch posted to message #1

Warhero April 14th, 2016 07:25 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
Any hope about patch today or tomorrow? Just asking:P

DRG April 14th, 2016 08:49 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
"soon" is all I can tell you at this time

DRG April 15th, 2016 08:55 AM

Re: WinSPMBT version 10.0 Upgrade patch
 
Looking like the April 20th for release give or take a day one way or the other


Don


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