.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   DoGA (http://forum.shrapnelgames.com/showthread.php?t=5122)

pathfinder March 1st, 2002 02:12 AM

Re: DoGA
 
When I call up the parts no picture is displayed for them, so I have to load it into the assembler to what the heck the part is .... merely an annoyance....

Val March 2nd, 2002 02:54 AM

Re: DoGA
 
Yeah, I had the same problem - not sure why it happened!

My solution was to load each predesigned part and resave it in another folder with a new name then delete that folder. Maybe if you delete the .bmp that matches the part you can save it in the same folder - though I didn't think of that at the time...

pathfinder March 2nd, 2002 06:13 AM

Re: DoGA
 
All I had to do was copy the parts folder to the correct spot in DoGa 3 and the catalogue, then the pictures and the list showed up fine. I been having fun tonight! http://forum.shrapnelgames.com/images/icons/icon12.gif

Atrocities March 2nd, 2002 09:45 AM

Re: DoGA
 
ohhhhhhoooooooo. http://forum.shrapnelgames.com/images/icons/icon10.gif Well, no sleep for me tonight. http://forum.shrapnelgames.com/images/icons/icon9.gif Planet of the Apes ship set coming to a download near you.

pathfinder March 3rd, 2002 02:08 AM

Re: DoGA
 
One tiny ??? I was able to set different parts to different textures and/or colors on same object. What/where do I set to enable that in DoGa3?

Trying to make a semi-transparent "insect" wing on a space ship...

Edit: Nevuh mind....just name that part attribute and voila...eg: insect_wing is semi-transparent/wrinkle.....

[ 02 March 2002: Message edited by: pathfinder ]</p>

MythicalMino September 1st, 2002 10:43 PM

Re: DoGA
 
Could someone please give me a walkthough of what i need to do to get this downloaded and use it? I am not too literate at getting these things to work....I don't even know exactly what i need to download....

Thanks

pathfinder September 2nd, 2002 01:26 AM

Re: DoGA
 
Gad, been a LONG time since I muddled my way thru doing this...hmmmmm....lemme get back to ya. I'll have to see where I put those parts http://forum.shrapnelgames.com/images/icons/icon12.gif

Cp: Do you have the basic program (Doga 3?)

Doga 2 is found here (can't remember where I got Doga 3): http://www.doga.co.jp/english/software/index.html

hehe, what oleg says above http://forum.shrapnelgames.com/images/icons/icon12.gif

[ September 02, 2002, 01:02: Message edited by: pathfinder ]

oleg September 2nd, 2002 01:59 AM

Re: DoGA
 
Quote:

Originally posted by cpbeller:
Could someone please give me a walkthough of what i need to do to get this downloaded and use it? I am not too literate at getting these things to work....I don't even know exactly what i need to download....

Thanks

<font size="2" face="Verdana, Helvetica, sans-serif">In this thread you can find the direct douwnload link :
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005767

Doga comes as a self-extracting exe file. Yoy should have no problems with installing. when You will run into troubles making actual models, post again, we eill help.

MythicalMino September 2nd, 2002 05:45 AM

Re: DoGA
 
ok...i was there...but which of those 6 or 7 files do i need to download, what exactly do i do after i download them?

Thanks

MythicalMino September 2nd, 2002 04:12 PM

Re: DoGA
 
ok...got them all downloaded....cannot extract the human and robot files...winzip cannot unzip for whatever reason...i find and try to download the LHA program, as far as i know, i download it ok, but i am not sure it will install right. I re-try to extract the files again, but again, it won't, because of the LHA program. I downloaded the lha2.13 file....as far as i know anyways....


All times are GMT -4. The time now is 10:03 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.