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Re: game Preferences settings
Currently I'm playing with default settings, although for quite some time I was playing with artillery effectiveness set to 120, 130%.
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Re: game Preferences settings
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Re: game Preferences settings
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Infantry is pretty hard to kill these days. Long gone are the days of lines of infantry blazing away at each other from point blank range or charging out of trenches into massed machineguns. Look at things such as the total casualties taken on D-Day, or the grand total taken during the entire Vietnam war. |
Re: game Preferences settings
Always Default for me. The only change is Adjust AI in Generated Campaigns.
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Re: game Preferences settings
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Easier to get units to run & I am guessing rallying would be more difficult. A platoon & preferably a machine gun will wipe out a routing Company in 2-3 turns on standard settings if covering the avenues of retreat. MG just handy if they are grouped to keep them running. |
Re: game Preferences settings
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Don |
Re: game Preferences settings
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I guess some folks really do believe the old "cannon fodder" adage. |
Re: game Preferences settings
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Generally saying, I estimate casualties at a 40-60% of the casualties that are produced in the game. So I multiply the end results by a random number between 0.4 and 0.6. Vehicle casualties remain the same though. |
Re: game Preferences settings
I tend to see something like 80% infantry casualties. Even assuming half those are wounded that's still 40% dead in the course of a couple hours.
Also, since I don't play "Tank Heavy AI" there are a lot more infantry units in these games. |
Re: game Preferences settings
Speaking of which there's something I wanted to test but was too lazy to do it. Do the remaining men in a broken squad that get dispersed count in total casualties in the end? For example, if I have a 10-man squad that suffers 8 casualties and the other 2 guys get dispersed, will I see 10 casualties in the final screen or 8?
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