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Re: How to prevent a unit from assaulting?
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Think about what you need to know and use Ctrl+F and do a search. That is EXACTLY how we get those quotes from the manual that we post here when someone complains they can't find the info they are looking for. Do you honestly think we've committed every detail to memory? |
Re: How to prevent a unit from assaulting?
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In my recent game all assaults from exp 70 infantry failed. Most of the time, it had moved one hex of had been stationary before assaulting. I think you need more experience for assaulting. |
Re: How to prevent a unit from assaulting?
Assaults do fail regularly especially early war when tank panic is also more common.
It’s a last ditch attempt if they have not got an AT weapon capable of destroying the target. Better AT weapon probably helps if all you have is a grenade good luck. Lots of factors difference between experience probably a factor suppressing the target definitely is. If your going to assault should do it multiple times or in combination with other arms with the hopes of at least getting retreat status and killing next turn or the crew bailing out. |
Re: How to prevent a unit from assaulting?
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Re: How to prevent a unit from assaulting?
If you feel you can produce a better game guide with multiple player input then do so and post it in the Mods section which is where any player modification of the game is posted and that would include game guides
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Re: How to prevent a unit from assaulting?
2 Attachment(s)
My consent to the posting from Don should not be against you Anton.
So that I do not make too many mistakes as a freshman, I have now and then collected various postings. There are things in there like for example: "It is hexes moved, turns, dismounting or firing that attract opportunity fires." These are just snapshots of the screen that should help me. That's what they look like: Attachment 15769 Attached are all the ones I have made. :) Now let's not ask an old man with heart defect to do all the work ... Anyway Anton, I hope there is something useful in it. :up: |
Re: How to prevent a unit from assaulting?
This thread has strayed far beyond the original thread topic. We told everyone on both forums when the patches were released that after 21 years doing this we were going to take a break from it and hopefully recharge a bit but for some mysterious reason that seems to have only encouraged players to find ways to make more work for us and I just got a PM with another suggestion for even more work so the concept that we are "taking a break" seems to be lost on some players
I have already said I think the GG is as complete as it's going to get and others have said much the same. I have also said no written work will ever be judged perfect as everyone has different ways of processing and finding information not to mention that for many players of this game English is not their day to day language I have suggested if anyone wants to try a re-write of the game guide they are free so do so and post it as a mod and who knows if it is universally acclaimed as an instructional manual work of art we may even use it as the official document....maybe but given *I* have already done most of the work anyway and the suggestions revolved around re-ordering the info that is there I am going to close this thread and anyone interested in a "SP Manual Re-write" project can start up a new thread on the mods forum. |
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