![]() |
Re: Apache helicopter countermeasure
While I don't have access to the game code from in-game experience I find that armor 1 makes helos pretty resistant (but not immune) to small arms, 2 most MMGs, 3 VERY difficult to damage with MPADs and 20mmish AA, 4 essentially immune to MPADs and smaller AA because when you hit you generally get zero damage.
And that seems "correct", the Hind and Apache are designed and armored to be essentially immune to small caliber AA. It may not be an "armor absorption" issue but rather one with how explosive damage is calculated/applied. |
Re: Apache helicopter countermeasure
Good point, though the HIND and APACHE GUARDIAN (And note the distinction here.) are in a very exclusive club for helos, they not the only members. That being said overall, it's a very small club.
Regards, Pat :capt: |
Re: Apache helicopter countermeasure
Quote:
There is "Write CSV files" command in the OOB Editor. You could make united data base of all units in the game, process it with SQL scripts and after that map it into OOB files. |
Re: Apache helicopter countermeasure
Because we discovered very early on it is way too easy for people to enter bad data in error that has cascade knock-off effects in the game so any write back code was removed but we don't use it and the " Why doesn't this work" question only pops up once in a while.
I have suggested it be put back in in the past and was given the same reminder. I do more OOB work than anyone and I can live with it as it is. We were burnt once and don't need a repeat |
Re: Apache helicopter countermeasure
Quote:
I got the understanding that you hate operation of OOB bases so automation is much more useful. |
Re: Apache helicopter countermeasure
If I wanted to I would have years ago. It's a non issue the write back will not be brought back
|
Re: Apache helicopter countermeasure
Quote:
We have developed our own utility to extract mass data into a database to be able to run SQL queries and find stuff, compare things and so on. Quote:
Of course we do do mass changes to OOB data but not by the route of csv importing, which is wide open to abuse. I write little 'robot' programs in C++ which can be verified in order to update specific items. Those are checked, used, then the results checked. There is thus no need to teach us how to suck eggs, we have been at this gig 20 odds years, now.:) These tools are of course in-house things that won't be published externally. But the end users will never be given the CSV import tool to abuse again because it caused so much damage to us before. |
Re: Apache helicopter countermeasure
Quote:
By the way, Hind has fair Armour 2 and thats why it has not got reputation of unbreakable in the game. |
All times are GMT -4. The time now is 10:07 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.