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Re: Maximum AI Competitiveness
Anybody else wanting to play the scenario, either as a PBEM or against the AI let me know. I can set it up.
The map is max size but limited by water on two sides. Made with Venhola. |
Re: Maximum AI Competitiveness
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Re: Maximum AI Competitiveness
In some campaigns I've set up for myself I've made use of auto generated single battles renamed from a save file to a scenario file - then strung together as campaign nodes in a user made campaign.
It's a somewhat busy way of setting up a campaign, but I do it for two reasons - I don't want to know the composition and deployment of the AI and I wanted the AI to have a massive build points advantage beyond the first battle. |
Re: Maximum AI Competitiveness
You can also "save as scenario" a generated battle on the first turn as an alternate way of doing that
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Re: Maximum AI Competitiveness
Very good. Taking note
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I guess in theory one could save it as a scenario on the last turn? This would not make the AI more difficult, likely the opposite in fact, but what a time saver in any set-up where you'd want the next battle to take place without any sort of refitting period... I guess damage to the map like destroyed bridges etc would be carried over also...? |
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