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-   -   Organic Infestation ? (http://forum.shrapnelgames.com/showthread.php?t=5469)

TerranC March 28th, 2002 08:53 PM

Re: Organic Infestation ?
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Sinapus:
It was more making the system type a black hole so it could be destroyed by the black hole destroyer.<hr></blockquote>

Well I was kinda talking about that; I'm just saying that it should be modded based on the description.

Sorry if it wasnt clear, eh?

Suicide Junkie March 29th, 2002 07:47 AM

Re: Organic Infestation ?
 
Here's an addon to the systemtypes:
Wonder Systems

There is:
- A nomadic planet (with lots of moons)
- A starsystem running into a turbulence (every object has a storm hanging onto it).
- A system with a twin/dual world. (Two large planets in same sector, acting as a moon to each other)

Arak Koba March 29th, 2002 11:05 PM

Re: Organic Infestation ?
 
In lieu of my enhancing of the sensor components for my personal mod, I think I am going to make blackhole and large star systems completely disrupt Gravitic sensors.

I mean- if a black hole won't disrupt gravitic sensors, nothing will! http://forum.shrapnelgames.com/images/icons/tongue.gif

But of course, I can't do that, since there doesn't seem to be a way of disrupting a particular sensor type.

Rats! http://forum.shrapnelgames.com/images/icons/icon9.gif

[ 29 March 2002: Message edited by: Arak Koba ]</p>

oleg March 30th, 2002 04:39 PM

Re: Organic Infestation ?
 
SJ, your Wonder 1 system is fantastic !
I started a new game with your systems included in system.txt. One neibour systems is Wonder 1 and I am itching to get to some scaners ASAP to investigate what is hidden under all those storms ! Very entertaining indeed, adds more spice to dull standard SEIV systems.

Suicide Junkie March 30th, 2002 08:37 PM

Re: Organic Infestation ?
 
Keep an eye out for Wonder 2's.
They're basically a poor man's ringworld http://forum.shrapnelgames.com/images/icons/icon7.gif


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