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-   -   How Dumb Is Your Game AI? (http://forum.shrapnelgames.com/showthread.php?t=5879)

DirectorTsaarx June 26th, 2002 08:19 PM

Re: How Dumb Is Your Game AI?
 
Quote:

Originally posted by [K126]Mephisto:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Gandalph:
My game AI is so dumb, it just loaded a fighter on a colony ship! (thereby leaving no room for people)

<font size="2" face="Verdana, Helvetica, sans-serif">Actually, it doesn't load them. This happens when the AI builds units on a planet that has no cargo left and a ship with cargo is in orbit. All "non-fitting" units will go into the orbiting ship. You can find many interesting things in ships with cargo after some time... http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">It's even worse than that, as I discovered recently. I built a ringworld, and then left the shipyard bases in place to build weapon platforms and fighters while the ringworld yard built facilities. Well, one turn I had a population transport end it's movement over the ringworld, so I offloaded the population & gave it orders to move on the next turn. Well, the next turn it moved away WITH A FULL LOAD OF WEAPON PLATFORMS!!!

Apparently, the default cargo transfer (at least for base space yards) is to load units onto ship-based cargo rather than planet-based cargo. So I had to send my population transport back to the ringworld to put the weapon platforms where they belonged.

[ June 26, 2002, 19:21: Message edited by: DirectorTsaarx ]


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