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Re: Tech tree viewer in the works...
Phoenix - I used Word to find the line number several times (after I saw your post), perhaps MS is wrong.
[edit] I downloaded Metapad and used it. Got past the first error and am now getting error in line 668 of vehiclesize.txt which is this; Requirement Must Have Bridge := True Requirement Can Have Aux Con := False Requirement Min Life Support := 1 Requirement Min Crew Quarters := 0 Requirement Uses Engines := True Requirement Max Engines := 9 Requirement Pct Fighter Bays := 0 Requirement Pct Colony Mods := 0 Requirement Pct Cargo := 0 <--- line 668 Name := Medium Fighter Short Name := Medium Fighter Description := Code := FM Primary Bitmap Name := FighterMedium Alternate Bitmap Name := FighterMedium Vehicle Type := Fighter [ June 01, 2002, 01:01: Message edited by: Gandalph ] |
Re: Tech tree viewer in the works...
Same problem here. I removed all the units, and it loaded the file successfully.. but it then goes through, loads everything, and doesn't DO anything. Goes to a Pause, and if I press a button the program termintes. Never goes off the pause.
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Re: Tech tree viewer in the works...
Gandalph:
Is that vehicle size a unit? then it should have 2 more fields called Launched from planet and Launched from ship. Phoenix: It's supposed to do that, it's only the loader of the program i'm working on. So no user interface yet. |
Re: Tech tree viewer in the works...
Quote:
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Re: Tech tree viewer in the works...
oh..didn't know that...i'll have to change my program then...
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Re: Tech tree viewer in the works...
i changed the program so that it is no longer necessary to have those two line at the end of each unit size, i haven't added the ability to have higher tech requirements that max yet, that will probably have to wait till next week or so, and i didn't want to keep you waiting to long...
get it here |
Re: Tech tree viewer in the works...
OK, it now goes through without any errors, gets to the end, press any key to finish, then what? I did not see any new file created, so what does it do?
PS - Not trying to sound impatient, just curious. |
Re: Tech tree viewer in the works...
lol...well that's it... http://forum.shrapnelgames.com/images/icons/icon10.gif
it just checks if all the components etc have valid tech requirements... it's only one part of the tech viewer i'm working on. |
Re: Tech tree viewer in the works...
hmm, i just realized how big this tech tree really is, maybe i'll only show the techareas in the viewer, instead of all the levels..
this is a screenshot with only the starting techlevels shown http://planetlemmy.virtualave.net/screen1.JPG |
Re: Tech tree viewer in the works...
Use a JTree!
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