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Re: Missiles as units (a.k.a microdrones)
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Using "Least Damaged" as one of the targeting priorities can have interesting results, especially with swarms of drones vs. multiple opponents. |
Re: Missiles as units (a.k.a microdrones)
I have been thinking more about this idea lately.
Has anyone tried it in a mod yet? Any unexpected suprises? Major roadblocks keeping it from working? Geoschmo |
Re: Missiles as units (a.k.a microdrones)
HH mod uses it. See that thread for the major issues.
The problems are you can't target the drones manually in tactical (they attack always using their strategy), a lot of drones will actually get in each others way, you can't set a fire rate of below 1 per turn, and they will always outrange any other weapon. Phoenix-D |
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