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-   -   Return to Orion- Sphereworld PBW game. (http://forum.shrapnelgames.com/showthread.php?t=6327)

Unknown_Enemy July 8th, 2002 10:47 AM

Re: Return to Orion- Sphereworld PBW game.
 
I would guess that we are allowed to trade everything we want only if it does not lead to new tech gains.

No problem to capture a ship and analyze it, but we are not allowed to trade a ship to analyze it.

Evil Rich July 8th, 2002 11:05 AM

Re: Return to Orion- Sphereworld PBW game.
 
There are two buttons in the game setup that you can turn off the.

Allows Gifts/Tributes &
Allow Technology Gifts/Tributes/Trades

If these are both turned off then there is no direct trading of tech.

Given that as far as I know is no way to stop people building ships, trading them away and then the recepient analysing them, then I don't see any point forbidding such practices.

It might still allow trading of certain techs, but it is going to be much slower, cost more resources and is going to be limited enough that it will no longet dominate the game.

If there is a way to turn off the analyse option then that might be interesting but I don't know if that is possible.

Deathstalker July 8th, 2002 06:32 PM

Re: Return to Orion- Sphereworld PBW game.
 
One spot left for anyone who wants to join up. http://forum.shrapnelgames.com/images/icons/icon7.gif

Alpha Kodiak July 9th, 2002 06:30 PM

Re: Return to Orion- Sphereworld PBW game.
 
Any final thoughts on trading/gifts/tributes?

geoschmo July 9th, 2002 06:51 PM

Re: Return to Orion- Sphereworld PBW game.
 
I am pretty much in total agreement with Evil Rich. No direct tech trading, but ship trading to get tech the hard way is fine. Any other gifts trades are fine with me as well.

But of course if the decision is no ship trading I will comply.

We need clarification though if we disallow ship trading for the puposes of accquiring tech, do we still allow it for the purposes of population swap? Do we allow pop swap at all, or make people get the pop the hard way as well? http://forum.shrapnelgames.com/images/icons/icon12.gif

Geoschmo

[ July 09, 2002, 17:53: Message edited by: geoschmo ]

Deathstalker July 9th, 2002 08:17 PM

Re: Return to Orion- Sphereworld PBW game.
 
"I am pretty much in total agreement with Evil Rich. No direct tech trading, but ship trading to get tech the hard way is fine. Any other gifts trades are fine with me as well.

But of course if the decision is no ship trading I will comply.

We need clarification though if we disallow ship trading for the puposes of accquiring tech, do we still allow it for the purposes of population swap? Do we allow pop swap at all, or make people get the pop the hard way as well?

Geoschmo"

I'm with you. As far as I am concerned no direct tech trading (I will turn both of the 'allowed' options to off) but if you want to trade ships so be it...just good luck gettin them back to your shipyards in one piece http://forum.shrapnelgames.com/images/icons/icon12.gif As far as pop swap this I leave up to roleplaying, if your Emperor would trade masses of his population like herds of cattle then it's ok. I just can't see some benificial ruler doing it. Immigration and emmigration sure, it happens in real life. (but again, those pop liners are sure targets for capture or blowin'up.)

The only request I have (and this is a personal one) is no Colony Ship trading (I guess capture is fine). All empires having all three colony tech's by turn 15 is just cheeze IMO.

geoschmo July 9th, 2002 08:37 PM

Re: Return to Orion- Sphereworld PBW game.
 
Yeah, I can see your point there. I am not a big fan of tech trading either. If you want to eliminate the colony swapping entirely the only option beyond a house rule I guess is to make the game only colonize own type. It can slow things down a bit. But not too bad, as long as you don't make it colonize own atmosphere as well.

We are opposed to slave trading, but my empire being a informed republican form of government has been known to allow emmigration/immigration. After all, no matter how good a job you do as a leader there are always going to be those that dont agree with your style. http://forum.shrapnelgames.com/images/icons/icon12.gif

I am also not above capturing populations in war and "relocating" them deeper into my own territory, for their own protection of course. We wouldn't want their former empire coming back and glassing the planet now would we? http://forum.shrapnelgames.com/images/icons/icon10.gif

Geoschmo

[ July 09, 2002, 19:38: Message edited by: geoschmo ]

Evil Rich July 10th, 2002 12:20 AM

Re: Return to Orion- Sphereworld PBW game.
 
I have to say, I hadn't thought this one through as much as you guys.

I hadn't thought about trading colony ships, presumabley if you analyise a ship with a different colony module on you get the colony tech, which is the most rewarding abuse of the tech system.

As suggested I suppose the only way round it is the honor system or restricting people to there starting planet types, neither of which seem entirely appealing.

My instinct is that it would be better to simply agree not to trade any ships at all inc colony ships & transports.

If you want to buy slaves off each other then just trade planets, and return them if necessary when finished. Or just colonize a planet in someone else territory and then give it to them.

Then I suppose you could colonize all the planets of your starting type in there systems and then hand them over. Again hopefuly the difficulty involved would limit the abuses.

Evil Rich July 10th, 2002 12:39 AM

Re: Return to Orion- Sphereworld PBW game.
 
Ah Nuts,

I'm not sure I agree with myself.

Rather than risk arguments, accusations and strife, when somebody goes all out to research one of the colonization techs early, and everybody else’s suspects them of wrong doing, I reckon everything allowable by the game should be permissible.

Turn the options off but accept that ship trading is OK. I suppose this means that everybody’s going to get the three colonization techs quickly, which is a pain, but c’est la vie.

The tech trading should become less of an issue, but until SE5 it looks like were stuck with it.

Alpha Kodiak July 10th, 2002 09:06 AM

Re: Return to Orion- Sphereworld PBW game.
 
Quote:

Originally posted by Evil Rich:
Ah Nuts,

I'm not sure I agree with myself.

Rather than risk arguments, accusations and strife, when somebody goes all out to research one of the colonization techs early, and everybody else’s suspects them of wrong doing, I reckon everything allowable by the game should be permissible.

Turn the options off but accept that ship trading is OK. I suppose this means that everybody’s going to get the three colonization techs quickly, which is a pain, but c’est la vie.

The tech trading should become less of an issue, but until SE5 it looks like were stuck with it.

<font size="2" face="Verdana, Helvetica, sans-serif">I think this sounds like the best alternative. As stated, this removes the grounds for arguments and accusations. At least the only way to trade tech (including colonization) is to actually swap ships, which takes much more effort than just agreeing to trade a whole shopping list of technologies.


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