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Re: Rumours, Suggestions, Features on the Next Update
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Quikngruvn |
Re: Rumours, Suggestions, Features on the Next Update
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Re: Rumours, Suggestions, Features on the Next Update
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Simply add that ability to a seeker component and mod the defense bonus to whatever you want. Has anyone tried this before? |
Re: Rumours, Suggestions, Features on the Next Update
My guess, although I have never tried it, is that giving the seeker component this ability would make the ship firing the seeker harder to hit, but have no effect on the seeker itself.
Geoschmo |
Re: Rumours, Suggestions, Features on the Next Update
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Re: Rumours, Suggestions, Features on the Next Update
My answer has always been to increase the damage resistance of the missile. I went on the assumption that the missile 'soaked up' more of the damage not only because it was stronger, but that maybe it was more agile, so drew/avoided a lot of the fire directed it's way.
Oh, and if you increase the missile speed, it reduces the number of chances the PD have to shoot at it. (I found the unmodded missiles moved so slowly that retreating ships could get two or three PD volleys off by the time the missile closed the distances). Just my $.02 |
Re: Rumours, Suggestions, Features on the Next Update
Hey Rogue0001
Thats a great idea. I vote for that one as well I can use the autocad plotters at work to print up the maps.... |
Re: Rumours, Suggestions, Features on the Next Update
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Re: Rumours, Suggestions, Features on the Next Update
This is just my opinion, but I think all the problems with balancing the missles come from making them available at game start, but not allowing point defense until after a lot of research. With SEIII missles come around about the same time as PDC, so you can make them tougher to kill without making them impossible to beat early on.
So either require some research to get to missles, or allow some weak form of point defense early on. Then you can do a better job of balancing them so they Last longer without throwing the early game so terribly out of whack. Reasonable? Geoscho |
Re: Rumours, Suggestions, Features on the Next Update
I'm always on the look out for little bits and pieces of suggestions on things like game balancing. You guys should check out my mod when it comes out in another half a year! http://forum.shrapnelgames.com/images/icons/icon12.gif
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