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-   -   Tech-Grid-Mod (http://forum.shrapnelgames.com/showthread.php?t=6641)

JLS April 28th, 2003 01:24 AM

Re: Tech-Grid-Mod
 
Thanks

tesco samoa April 28th, 2003 02:52 AM

Re: Tech-Grid-Mod
 
JLS perhaps when it is complete you could design the basic ai files for the mod... http://forum.shrapnelgames.com/images/icons/icon7.gif

tesco samoa April 29th, 2003 12:16 AM

Re: Tech-Grid-Mod
 
try the file now... had an old common components file on the link

JLS April 29th, 2003 01:38 AM

Re: Tech-Grid-Mod
 
Quote:

Originally posted by tesco samoa:
JLS perhaps when it is complete you could design the basic ai files for the mod... http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">I would like that opportunity, thanks.

I should be done with the remaining se4 races as well as porting Atrocities Star Trek Races to AIC in a few weeks.
http://forum.shrapnelgames.com/images/icons/icon7.gif

[ April 28, 2003, 12:54: Message edited by: JLS ]

tesco samoa April 29th, 2003 01:45 AM

Re: Tech-Grid-Mod
 
Puke it is now located under the arrrrgghhh

hmm maybe not

http://forum.shrapnelgames.com/newup...1051536077.txt

[ April 29, 2003, 00:52: Message edited by: tesco samoa ]

Fyron May 1st, 2003 06:13 AM

Re: Tech-Grid-Mod
 
Typoes:

Resource Converters:
Generates 300 Phasaed Shields per turn

The abiltiy desc. of Massive Planetary Shield Generator IV & V list the wrong shield values.

Climate Control Facility ability descriptions are wrong.

-=-

Also, you should move Atmospheric Modification Plants to the end, so that they are not in the middle of the value improvement plants. More of a stylistic comment than a typo. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ May 01, 2003, 05:16: Message edited by: Imperator Fyron ]

tesco samoa May 1st, 2003 06:16 PM

Re: Tech-Grid-Mod
 
thank you... i will correct those

tesco samoa May 15th, 2003 06:03 AM

Re: Tech-Grid-Mod
 
Common Componenets are almost complete.... Guess I will be missing the 3weeks http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron is going to be upset http://forum.shrapnelgames.com/images/icons/icon12.gif

Anyways...

I will get that up this weekend I hope.

This file will not include weapons.

That will be the next part of the common components.

tesco samoa May 15th, 2003 06:16 AM

Re: Tech-Grid-Mod
 
Any other feedback on the Facilities ??????

Please send it this way....

Hotfoot May 15th, 2003 06:30 AM

Re: Tech-Grid-Mod
 
Sorry if this is ground you've already covered, but with regards to facilities, would it be possible to, say, make the monolith facilities "upgraded" Versions of the regular mining facilities? Additionally, the same effect with the Temporal Shipyard from normal shipyards would be very nice. As of right now, it's highly annoying and time-consuming to make use of either of those facilites, making them virtually worthless (especially Monolith facilities).


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