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Re: malfador-off topic
IIRC SJ fixed Midway. Correct me if I'm wrong. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: malfador-off topic
Quote:
P.S.-since I don't have the HD space (or probably the hardware overall) to play the new generation of games, I can't speak for them. Everyone seems to be enjoying them right now, and that's great. I'm still a bit skeptical about what people call "great" these days. When you have so much crap shoveled on you, eventually a meodicre game will appear to be "great" to some...but I digress. Puke- I read that NetHack used to be called Hack in the old days. Even more of a clue about the gameplay! http://forum.shrapnelgames.com/images/icons/icon7.gif EDIT: [rant]Wheel of time DOES NOT deserve to be mentioned with these other games!! It was a first person shooter with a plot. Dang game really cheesed me off! [/end rant] [ July 24, 2002, 23:38: Message edited by: sachmo ] |
Re: malfador-off topic
You're right Mephisto. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: malfador-off topic
Neverwinter Nights is fully customizable (and can have a Dungeon Master in the game too). I think the newer Pool of Radiance is also mod-able.
[ July 24, 2002, 23:40: Message edited by: Imperator Fyron ] |
Re: malfador-off topic
Well, I personally am a big, big fan of MoM. The combinatorics of races/books/spells and ultimately strategies is still puzzling me. And I don't care about outdated graphics.
[ July 24, 2002, 23:49: Message edited by: oleg ] |
Re: malfador-off topic
Sachmo: indeed, it was originally Hack. I believe Hack was a direct spin-off from Rogue, the father of all Roguelike-games. When the sourcecode was published for Hack and it became a large distributed development effort to maintain and develop the game (one of the worlds first opensource projects) involving the entire 'net' the game was given the monkier "Nethack"
what the heck was this thread originally about, anyway? |
Re: malfador-off topic
The cool thing about nethack is each game is VERY different. You start each game with a different variety of weapons/magic/skills that make your initial level choices interesting. Then once you get to a certain level there are a ton of sub quests and sub areas that, again, change every time with some areas have some basic flavor.
And the gameplay is pretty limitless as to what choices you can make and suceed. Do you want to be nice and buy things from a shopkeeper or do you want to train your pet to steal items out of the shop or do you kill the shopkeeper to get the stuff or do you teleport out of there or do you dig your way out of there, etc. Each issue in nethack can be solved in a myriad of ways. It's hard to explain unless you get hooked. Of course the best one is to get the wand that transforms your items/pets/yourself into other items. I love to zap my pet and end up with a dragon, or to zap a puny peice of armor and come away with something really cool. But hey I'll stop now http://forum.shrapnelgames.com/images/icons/icon12.gif . |
Re: malfador-off topic
Quote:
http://imagemodserver.mine.nu/Miscellaneous/Midway.exe |
Re: malfador-off topic
Ack! I am so sorry SJ for getting that one wrong.
Geo |
Re: malfador-off topic
Oo....so many nethack fans.
Check out http://nethack.devnull.net/ Unfortunately the telnet server seems to be down at the moment. The tournament is in a couple of months, maybe we should have a challenge for the SE players to see who can get the best score in that period. http://forum.shrapnelgames.com/images/icons/icon7.gif And talking of moddable RPGs I'm surprised nobody mentioned morrowind . The game is awesome. Can't stop playing it. Must find a daedric short sword. |
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