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-   -   New ideias / concepts / problems in / for SE4 GOLD after 1.78 (http://forum.shrapnelgames.com/showthread.php?t=7034)

Sinapus August 17th, 2002 11:54 PM

Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
 
Quote:

Originally posted by Barnacle Bill:
I don't want any new "stuff", just things fixed regarding the AI and diplomacy:

There should be a relationship between the AI agreeing to do something in response to your demand/requst and actually doing it. Really, it should just agree and do it or tell you to forget it. If it positively must be programmed to lie sometimes, then if it agreed there should be only a small change it will not.

<font size="2" face="Verdana, Helvetica, sans-serif">More to the point, peaceful races should not colonize in systems controlled by allies w/o asking. The main reason why I don't engage in treaties (except with neutral races) is because I know the race, regardless of attitude will send tons of colony ships onto planets I plan on settling later.

Barnacle Bill August 19th, 2002 07:02 PM

Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
 
Quote:

Originally posted by Sinapus:
More to the point, peaceful races should not colonize in systems controlled by allies w/o asking. The main reason why I don't engage in treaties (except with neutral races) is because I know the race, regardless of attitude will send tons of colony ships onto planets I plan on settling later.
<font size="2" face="Verdana, Helvetica, sans-serif">Exactly - it guts the diplomacy system, because making any alliance higher than NI means giving up control of your own territory to your ally. The only thing you can do to stop them when they try to colonize your systems, which they WILL do immediately, is cancel the treaty and declare war. Better just not to agree to a treaty in the first place. That is the problem my proposal was intended to fix.


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