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Re: How do mines work
I'd like a Degaussing option.
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Re: How do mines work
TerranC: interesting, but mine sweepers dont work this way - they just blow the mines off. In limited capacity, too.
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Re: How do mines work
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P.S. Check your private Messages. Kim |
Re: How do mines work
WWII ships also deployed a mine sweeper componant that looked like a rake or a cattle catcher on a old time locamotive.
The mines would hit rake and blow a portion of it off. Eventually it would be pulled up and more steel beams would get welded on. |
Re: How do mines work
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Just like it was done back in the old times. |
Re: How do mines work
How about lower level mines can be detected by high level scanners? then you need to get higher level mines (better cloak) and or better scanners to find the enemy ones?
just a totally out of context thought. |
Re: How do mines work
Yeah, it is an interesting idea. If you had a degaussing option or a component for ALL ships, then you could make your way through the mine Field(s), without a mine sweeper. http://forum.shrapnelgames.com/images/icons/shock.gif
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Re: How do mines work
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And mines would have been useless then and now. Put in a degaussing component: And let it uses lots of supplies And still allow for a random chance of mines hitting the ship. Also, Create detonators: Megnetic = Can be deflected by degauss but still could hit Kinetic = Degaussing is ineffective and a mine sweeper will have to sweep the mines |
Re: How do mines work
this'll have to wait till SEV but its a good idea, mail it to MM
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Re: How do mines work
Oh, and another thing; since Magnetic mines of WW2 never hit the ships, rather, it bLasted itself and the shrapnels hit the ship, I wonder if there can be mines that don't destruct, yet, when a ship comes into range, send out a pulse that destroys the ships. The mine would de-energize there, and a ship would come, reenergize it and arm it once more.
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