![]() |
Re: using moray
Taera, After looking at the Bezier patch tutorial Last night, I can see what you mean about their usefulness. They seem extremely versatile.
I am learning more about how the parts of the program work, but putting it all together will be difficult. Would you be willing to send me an .mdl file of one of your ships? Looking at a completed model would be extremely useful in terms of understanding how to use merges, differences, patches, all together. PS Those Taera ships look great. http://forum.shrapnelgames.com/images/icons/icon6.gif The detail is amazing - they must have taken a long time to make. |
Re: using moray
Atraikius: Try playing around with interiors, give the interior a color (media -> emmision color. other colors help too). add a density to the media, make the texture itself semi-transparent and render. Then use 'hollow' (the checkbox) objects and see what it does.
Cronon: The Taera racestyle took about four months to do, but back then i was not very skilled. TechnoLogic was done in less than two months but before that it took a month to figure out the overall style. As for files, i have no problems. i wont give out my latest projects but i would gladly share any .mdl file you'd like to see from the Taera and TechnoLogic. Also be sure to download the taera, there are about 20 extra ships down there. some are realy nice, like the Massive Troop and warstation and whatever. |
Re: using moray
Taera, I did download the Taera set - you're right, there is a lot of good extra stuff there. I would love to see the .mdl for the Taera destroyer. Would you sent it to me at chronon@mindspring.com? Thanks! http://forum.shrapnelgames.com/images/icons/icon7.gif
|
Re: using moray
in your mail.
|
All times are GMT -4. The time now is 10:15 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.