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-   -   Drones (http://forum.shrapnelgames.com/showthread.php?t=7778)

tbontob November 13th, 2002 04:41 AM

Re: Drones
 
Somewhat related to the question which started this thread....

Let's say I have 5 drones in a planets cargo. And they are all of the same kind. Is there any way to launch only 1 drone?

Or is the only choice I have...launch all drones or none?

Hotfoot November 13th, 2002 05:06 AM

Re: Drones
 
Quote:

Originally posted by tbontob:
Somewhat related to the question which started this thread....

Let's say I have 5 drones in a planets cargo. And they are all of the same kind. Is there any way to launch only 1 drone?

Or is the only choice I have...launch all drones or none?

<font size="2" face="Verdana, Helvetica, sans-serif">The same way you'd launch one fighter, or one sat, or one mine. Launch x1 http://forum.shrapnelgames.com/images/icons/icon7.gif

Baron Munchausen November 13th, 2002 05:28 AM

Re: Drones
 
Quote:

Originally posted by tbontob:
Somewhat related to the question which started this thread....

Let's say I have 5 drones in a planets cargo. And they are all of the same kind. Is there any way to launch only 1 drone?

Or is the only choice I have...launch all drones or none?

<font size="2" face="Verdana, Helvetica, sans-serif">In simultaneous move mode, yes, you have no choice but to launch all drones in the planet's cargo just like all satellites on a planet are launched if you give it the order to launch. The way around this is to build cargo bases and keep most of your drones in those, moving only what you want to launch onto the planet -- or conversely to build launcher bases and move what you want to launch to those. The problem with the first solution is that your big, fat, juicy cargo bases might get pasted by attacking forces, costing you lots of drones. The problem with the 'converse' is that planets will automatically launch every drone or fighter in cargo when attacked. Fighters are recoverable, drones are not.

[ November 13, 2002, 03:30: Message edited by: Baron Munchausen ]

tbontob November 13th, 2002 08:39 PM

Re: Drones
 
Thank you Baron http://forum.shrapnelgames.com/images/icons/icon7.gif

I would hope that Aaron will eventually "fix" this so as to allow us some control over drones, satellites and [edit] mines. http://forum.shrapnelgames.com/images/icons/icon9.gif

[ November 13, 2002, 18:40: Message edited by: tbontob ]

DirectorTsaarx November 14th, 2002 12:02 AM

Re: Drones
 
Quote:

Originally posted by tbontob:
One Last question on mines...I hope. http://forum.shrapnelgames.com/images/icons/icon10.gif

The discussions in this thread and others do not address whether drones are affected by mines.

This ommission implies that they are not affected at all.

Is this true? Y/N?

<font size="2" face="Verdana, Helvetica, sans-serif">The default setting is that drones ARE affected by mines; from "settings.txt":

Quote:

Drones Can Be Hit By Mines := True
<font size="2" face="Verdana, Helvetica, sans-serif">

dogscoff November 14th, 2002 01:34 PM

Re: Drones
 
Quote:

Of course, us regular mortals won't get to see that in action until the next patch.
<font size="2" face="Verdana, Helvetica, sans-serif">Ummm... I'm just a mortal too. Maybe not a "regular" one (more like extra-large: I need some excercise) but I'm not a beta-tester. I just pieced that Last post together from what I've read on this forum about the next patch.

von_toaster November 14th, 2002 06:15 PM

Re: Drones
 
I know it would twisted and evil and all (yeah, I like that), but why can't we put on drones Plague bombs? This I'd like to see...

Ruatha November 16th, 2002 08:32 AM

Re: Drones
 
Can you mount Troop pods on a drone and use it to capture ships? (One drone with massive shield depleters and one with troops?)

Can you put alligience converters on a drone?

Mephisto November 16th, 2002 11:33 AM

Re: Drones
 
You can have Allegiance Subverters on your drones, yes. Watch for the Torons. http://forum.shrapnelgames.com/images/icons/icon10.gif

Krsqk November 17th, 2002 12:48 AM

Re: Drones
 
I think plague bombs were disallowed on drones because it was thought imbalancing. PBs have a range of 5, which knocks their chances to hit a planet down to around 950% at max range. It's unlikely that they'd be destroyed before entering that range, since hitting drones with -50% to hit is just a bit harder than hitting a planet with +1000% to hit. http://forum.shrapnelgames.com/images/icons/icon7.gif

Do drones use 200 supplies/turn, or 200+fuel/turn?


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