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Re: Things in SEIV I never knew about....
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Re: Things in SEIV I never knew about....
I have a feeling it will work anyway. Still, even if this straightens out those situations where the resupply depot is just one square from the normal route, this will be a worthwhile discovery. Well done PvK!
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Re: Things in SEIV I never knew about....
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________________W ______________MMMMRMMMM ____________________W The AI will go thru the R instead of going around. No need to get more complex. Slick. |
Re: Things in SEIV I never knew about....
you've been using this for a while and you never told any of us about it? AAAGGHH!!
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Re: Things in SEIV I never knew about....
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Re: Things in SEIV I never knew about....
If you try to capture a planet and your troops fail, the fleet glasses the planet. oooops
I'm sure this was mentioned in another thread more than once but it never sunk in. Masacured an entire Homeworld. Ought to throw the entire fleet in the brig. |
Re: Things in SEIV I never knew about....
Regarding use of minefield markers to guide ships:
I tried using this Last night. I made a line of minefield markers that spanned across the system, leaving an opening only at the resupply planet. But ships that were passing through that region would just head straight to the "wall" of markers, and then cancel their orders. What am I missing here? --Raynfala PS: SE-IV 1.84 w/ TDM v3.2 |
Re: Things in SEIV I never knew about....
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Slick. |
Re: Things in SEIV I never knew about....
Anyone know how to capture an enemy planet that has no population on it? I can't figure this one out.
Slick. |
Re: Things in SEIV I never knew about....
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EDIT: I guess I am wrong, but you made me trying this nice idea tonight... [ February 20, 2003, 15:57: Message edited by: PsychoTechFreak ] |
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