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-   -   PBW - Newbie Galactic Combat II Crisis Forum. (http://forum.shrapnelgames.com/showthread.php?t=8858)

CaptRR March 18th, 2003 04:30 AM

Re: PBW - Newbie Galactic Combat II Crisis Forum.
 
Quote:

Originally posted by geckomlis:
Been itching to try Proportions on PBW. I am in too - if CaptRR will turn events off? I really hate events.

I am sad to see NGC2 go down also. It was my first PBW game. RIP.

Gecko

<font size="2" face="Verdana, Helvetica, sans-serif">NP, I'm not too fond of events either, I hate to see my star go NOVA just before a major campaign.

CaptRR March 18th, 2003 04:33 AM

Re: PBW - Newbie Galactic Combat II Crisis Forum.
 
Quote:

Originally posted by tbontob:
I am still wrestling whether to join or not.

On the plus side. I admire Ruatha's courage to call what was happening in the game. And to take what must have been a very hard step of cancelling it. It would have been easy to let things slide and nobody would have been the wiser.

So, IMO, the fact that Ruatha is a co-host or subsidiary host is a definite plus. If things are not right, I feel confident he will call it.

Secondly, a part of my storyline of the in-game stories can still continue...the escapades of Eston. Basically, that storyline was not dependant on what happened in the game. One or two details may have to be changed, but that can be declared at the beginning of the next installment.

That does, of course, assume we are going to have in-game stories.

What do you guys think?

Finally we come to replacement players.

I understand the TDM mod is a very good mod for AI's. I am guessing there is no easy way to combine the TDM mod and Proportions in the game.

Historically, replacement players are not easy to get. I have the impression that most if not all hosts will accept any warm body or what appears to be a warm body. This is understandable since asking for more details takes time. And time is not what the host has since traditionally the game must go on. And the more game turns, the more injury to the abandoned empire and the empires around it.

So, maybe it would be appropriate to have an understanding that the game would be "held" until a suitable replacement player is found.

This way appropriate questions can be asked to have some assurance that
a) cheating will not take place (such as 1 player playing two or more empires)
b) abuse will not take place (such as a player and a replacement player are close friends with an understanding of mutual support to the exclusion of others).

My feeling is if a person must cheat to win, the game is not worth playing.

Also, my feeling is if the rules are used in such a way to give a player an unnatural advantage (abuse), then the game is not worth playing.[/QB]
<font size="2" face="Verdana, Helvetica, sans-serif">Well I hate to hold the game for long perioids of time, I think we should continue playing until a new player is found, if the AI does something stupid while playing and gets itself wipped out, oh well so much the better for the humans http://forum.shrapnelgames.com/images/icons/icon7.gif

Ruatha March 21st, 2003 06:51 AM

Re: PBW - Newbie Galactic Combat II Crisis Forum.
 
There will be a NGC3.
It will be put up on the PBW in about two weeks.
What I'm thinking about is turntimes and alliances.
I can live with a turntime of 72 turns, but then combined with the NO-AI mod it will mean virtually no pauses in the timed turns.
As to alliances I only want to allow one partnership, should there be unlimited military allainces?

Alliance victories allowed, i e partners, meaning max 2 players winning the game.

Why am I restarting the game? I wanna play in a huge universe and I'm stubborn!

I'll mail you who shown interest when the game is put up on the PBW site.

Baron Munchausen March 22nd, 2003 10:12 PM

Re: PBW - Newbie Galactic Combat II Crisis Forum.
 
You know, with all the talk about cheating problems I wonder if it isn't time for PBW to introduce some sort of 'credibility system' comparable to eBay's feedback. Every time you finish a game the host could leave 'feedback' giving you a vote/credit for having played one 'good' game, or give you a 'minus' for having violated game rules or misbehaved some other way, or even flag you as a cheater if you cheated. Over time, it would be less and less necessary to have the admins intervene over cheating. People could open their games conditionally to people with 'X' amount of positive feedback, and newbie games could be run by people willing to do the extra screening to watch for cheaters.

The tough question of course is how much extra code work this would be for PBW. http://forum.shrapnelgames.com/images/icons/icon10.gif

[ March 22, 2003, 20:13: Message edited by: Baron Munchausen ]

tbontob March 22nd, 2003 11:46 PM

Re: PBW - Newbie Galactic Combat II Crisis Forum.
 
Baron, that is one hell of a good idea. http://forum.shrapnelgames.com/images/icons/icon7.gif

It would be like a credit report.

A credit report is only as good as the participants reporting on the person's credit.

Again, a good idea.


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