![]() |
Re: A question about solar panels
Oleg:
It wouldn't be hard to get them to build the ships and use them properly. The problem is that that strategy is fairly easy to counter with the right technologies. The AIs can't adapt to new situations at all, so they would become very weak once you get IDs and Boarding Parties. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: A question about solar panels
Quote:
It has a movement of zero. Seems that bonus movement won't do anything unless you have at least 1 standard movement point. Adding a Quantum Reactor didn't do anything either. |
Re: A question about solar panels
maybe it includes a check of the supply. try adding a supply component.
|
Re: A question about solar panels
I did. It is in my Last post. Tried it without supply, then retrofitted with, then build a new one with, then retrofitted to Quantum, then built a new one with Quantum. All had zero moves.
|
Re: A question about solar panels
i meant supply capacity. if it's 0, it might not work anyway.
|
Re: A question about solar panels
with the supply component my supply capacity was 1000 and still 0 movement. I even made sure it had full supplies. http://forum.shrapnelgames.com/images/icons/icon7.gif
|
All times are GMT -4. The time now is 10:04 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.