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Re: The SEIV Code Reloaded - UPLOADED!
The New (and newly corrected) SEIV Code has arrived!
The SEIV Code Please double-check this with your posted codes - there are a few (admittedly minor) changes in the final rendition. G.W. [ May 20, 2003, 09:49: Message edited by: General Woundwort ] |
Re: The SEIV Code Reloaded - UPLOADED!
Erax: Yeah, L++ fits, but if you think you deserve it you can always award yourself L+++ or even L*, even if the descriptions don't fit exactly. This isn't an exact science, you know.
Or, you could just leave out the whole L question enayway, since it has been mostly superceded by Se. |
Re: The SEIV Code Reloaded - UPLOADED!
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Re: The SEIV Code Reloaded - UPLOADED!
You missed Ultimate Strategies Mod. http://forum.shrapnelgames.com/images/icons/icon9.gif
Should this have 2 or 3 *? Rp*** His Most Feared and Exalted Imperial Excellency has begun referring to himself in the third person. [ May 20, 2003, 04:40: Message edited by: Imperator Fyron ] |
Re: The SEIV Code Reloaded - UPLOADED!
Fyron - it used to be Rp*3. Actually I think things like that ought to be included for the sake of backwards-compatibility.
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Re: The SEIV Code Reloaded - UPLOADED!
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OK, OK, I am not unreasonable. I'll add it in. MpG Ultimate Strategies Mod Looks like I have to fix the Rp*3 thing as well. We must make proper reference to His Most Feared and Exalted Imperial Excellency, musn't we? http://forum.shrapnelgames.com/images/icons/icon12.gif [ May 20, 2003, 09:46: Message edited by: General Woundwort ] |
Re: The SEIV Code Reloaded - UPLOADED!
The New (and newly corrected) SEIV Code has arrived!
The SEIV Code This is the corrected Version. I missed doing my Mediocrity turn this morning to get this done. If you guys keep me busy with this much more, you'll have to answer to Geoschmo... http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: The SEIV Code Reloaded - UPLOADED!
Thanks General, I'll upload it tonight.
I've tidied up one or two typoes (from my text- I didn't find any in what you've written) and re-included the Sd and T questions for the sake of backwards compatibility, although they have now been relegated to the "legacy" section. I also re-included the "quick access" list at the top of the page. [ May 20, 2003, 10:45: Message edited by: dogscoff ] |
Re: The SEIV Code Reloaded - UPLOADED!
Is there really many people here crazy enough to decrypt this code ? I'm wondering... http://forum.shrapnelgames.com/image...s/confused.gif
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Re: The SEIV Code Reloaded - UPLOADED!
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If we're crazy enough to play this game... crazy enough to make shipsets for it... crazy enough to mod it... why not Code it? http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon6.gif [ May 21, 2003, 00:37: Message edited by: General Woundwort ] |
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