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Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Plasma is super-heated matter, and it is not actually a gas. It is another phase of matter, with some properties similar to gases. http://forum.shrapnelgames.com/images/icons/icon12.gif Ions are not super-heated, so an Ion and a Plasma Engine are not the same thing at all.
[ June 10, 2003, 20:41: Message edited by: Imperator Fyron ] |
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
ACK! My PC went out again and I am stuck on my mac. But do not fear! Though my work on Alpha 1.2.0 was lost i shall still continue. I will probably release 1.1.1 first for you
Legacy of the Ra'shrakil Alpha Version 1.1.1 Teaser Features -Reactors -More Infantry Types -New Generic Components -Null Space Manipulation -Nomads -Scavengers Changes -Many Components with new names and/or images V 1.2.0 is still coming and shall include the stuff i mentioned below. Sorry for the delay, but since i use my PC for Skool, and they lack adequate Virus scans...and so do I...stuff happens...sorry ^_^ |
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
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IIRC, the ions emitted by an ion engine are super-heated, thus they would be considered a plasma. |
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Uhh what exactly does a Quantum Engine run on?
And are Ion Engines and Plasma Engines different? Revised Engine/Reactor list Fusion Ion Plasma? Anti-Matter Photon Quantum Raw Energy |
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
So uhh are Plasma and Ion engines different? What does a Quantum Engine run on? What would some means of organic propulsion be besides Explosive Flatulance...^_^
1.2.0 should also include some of the balance changes namely making nearly all weapons ineffective against planet except specialty weapons, which shall also be weakened, thus making Troops much more important. Some of the new traits im thinking of adding are: Scavengers:You can scrap things for a greater percentage of resources returned, your repair and maintanence costs go down, but your construction costs go up. Automatons:This is the companion to Mechanoids. Your race is one of machines, and as such you can simply build new population. Vacuum Breathers:Your race requires no atmosphere to survive. Among some of the more minor changes, Bridges, and Life Support have new names for bases, namely Command Centers and Atmospheric Generators. |
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Okay I still need ideas for Organic propulsion.
Also I require some images: -A starship background for a system, think the Highliners interior, something like that, but as a system image, nothing copyrighted. -Chaos. I need an image for a system where the laws of physics have ceased. Think something like the Warp from Warhammer 4OK, or think of Hell. I want something evil looking, and of course, Non-Euclidian. Well thats all for now, 1.1.1. is on its way! W007! |
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
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Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Good news. If things go well, and I finish my Ra'shrakil, and get/find/make a Legion set in time, and if I get an image for systems in the Void(that chaos/hell thing I mentioned earlier) the next Version may include the first Campaign, the War in Heaven fought aproximately 8 Billion years ago between the forces of the Ra'shrakil and those of the demonic Jonol. For this campaign expect lots of nice, dangerous, omnipotent weapons!
Of course, due to the immense scale of this conflict the Campaign I am including represents only the key battles of The War in Heaven. In other LR related news, seeing as how 1.2.0 is being rebuilt from the ground up heres the new teaser that reflects what you will get. Space Empires IV Legacy of the Ra'shrakil Version: Alpha 1.2.0 Teaser Features -The War in Heaven Campaign -Azlokian, Ra'shrakil, UTE, Pheonix Battlegroup, Taera Republic, and Jonol shipsets -Reactors -Elite Infantry -More Planet Types -New Standard Components -Necromancy -Omnipotence -Energy Manipulation -Null Space Manipulation Changes -New Images for Several Components -New Images for Several Events -New Images for Several Systems Bug Fixes -New System Types Now Appear In Game Several of these things may appear in 1.1.1 if I get the time, otherwise 1.1.1 just adds Elite Infantry, and Reactors. |
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
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Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
what do u mean u need ideas for organic engines? do u mean u need ideas and how it should work for technical info or ideas on how to change the stats of an engine to make it work however u want it to work?
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