.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   A complete newbie's questions... (http://forum.shrapnelgames.com/showthread.php?t=9584)

deccan June 9th, 2003 02:37 PM

Re: A complete newbie\'s questions...
 
Quote:

Originally posted by oleg:
Yeap, use point-defence beams for anti-fighter ships and PDC against missiles. It's quite complex in Proportions http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Okay, that worked. I'm attacking a neutral's homeworld now. I've managed to wipe out his fleet of some 100 defending fighters and a dozen of so bases, but then I discovered that he has a whole heap of CSM-equipped weapon platforms! Not to mention the fact that he has thousands and thousands of defending infantry! What should I do? Use planetary weapons or just invade? Incidentally does the AFV Anti-Matter Torpedo work on other troops?

mottlee June 10th, 2003 01:04 AM

Re: A complete newbie\'s questions...
 
Quote:

Originally posted by deccan:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by oleg:
Yeap, use point-defence beams for anti-fighter ships and PDC against missiles. It's quite complex in Proportions http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="Verdana, Helvetica, sans-serif">Okay, that worked. I'm attacking a neutral's homeworld now. I've managed to wipe out his fleet of some 100 defending fighters and a dozen of so bases, but then I discovered that he has a whole heap of CSM-equipped weapon platforms! Not to mention the fact that he has thousands and thousands of defending infantry! What should I do? Use planetary weapons or just invade? Incidentally does the AFV Anti-Matter Torpedo work on other troops?</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">You will need to:
1, have MORE troops than AI IF you invade

2, you can dart in and out of range till you kill off WP's

3, Pray http://forum.shrapnelgames.com/images/icons/icon12.gif

tbontob June 10th, 2003 02:44 AM

Re: A complete newbie\'s questions...
 
Quote:

Originally posted by Slick:
Here's how to do it:
Edit the following line in settings.txt:

"Allow Export of Weapon And Component Data"

To have a value of "True"

Then start a High Tech game in Proportions, pull up the Weapons Report and you will have an "Export" button which will export the weapons data to a text file.

Slick.

<font size="2" face="Verdana, Helvetica, sans-serif">Is there a way of doing this for components?

Slick June 10th, 2003 08:25 AM

Re: A complete newbie\'s questions...
 
Quote:

Originally posted by tbontob:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Slick:
Here's how to do it:
Edit the following line in settings.txt:

"Allow Export of Weapon And Component Data"

To have a value of "True"

Then start a High Tech game in Proportions, pull up the Weapons Report and you will have an "Export" button which will export the weapons data to a text file.

Slick.

<font size="2" face="Verdana, Helvetica, sans-serif">Is there a way of doing this for components?</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">I tried looking for a way to export the components file to a text file since the entry in settings.txt implies that you can export components as well, but I couldn't figure it out. Maybe someone else can describe the process if it is possible.

However, you can easily look in "components.txt" to see component data. There are also user-made utilities to view the components file: I think there is a html viewer and I believe that DavidG's component modder program lets you view all the components as well.

[edit: tbontob, check your private Messages.]

Slick.

[ June 10, 2003, 07:27: Message edited by: Slick ]


All times are GMT -4. The time now is 02:14 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.