.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Biggest PBW game ever? (http://forum.shrapnelgames.com/showthread.php?t=9836)

geoschmo July 5th, 2003 04:38 PM

Re: Biggest PBW game ever?
 
Quote:

Originally posted by Karibu:
Actually, it was 3 starting planets and I think I waited too long to come out. However it has worked with me. By now everybody has made "turteling" (system graw shield on every system) and leaved one or two points open. I think in the late game those points will be so firtified, that breaking it may require several fleets of several hundred baseships (defender shoots first).

I think this kind of games should include house rule that no system shields are allowed. It would force people to lean more on tactics rather than raw power.

<font size="2" face="Verdana, Helvetica, sans-serif">You could simply disable stellar manip tech at game setup.

tesco samoa July 5th, 2003 04:59 PM

Re: Biggest PBW game ever?
 
Primative.... I have given you the system.

I agree to stop ship movement to that system

tesco samoa July 5th, 2003 05:04 PM

Re: Biggest PBW game ever?
 
Actually I like the Shields... If we did not have them then my systems would have 10 warp points going to each system in my control with one warp point leading out.

Either way... Same result.

I look forward to Hell returns or what ever it is called ( same set up ) Not taking the talisman in a game like this has really put me at a disadvantage.

Next Hell game i will break down and play my first ever pbw religious race... ( or you ban religous from the next game )

Karibu July 5th, 2003 05:58 PM

Re: Biggest PBW game ever?
 
IMHO religious trait is most powerful of all but we should not ban it outright because of the talisman. IMO we should make house rule that only talisman is not allowed. That would put religious at the same line with other racial traits.

I believe, then more people would go to other combinations from "religious trait + some other trait" to "not religious rait + not religious trait". It would make more diVersion, clearly.

BTW, do you have any knowlede if Aaron is making any changes to traits or the costs in the SEV?

Phoenix-D July 5th, 2003 07:27 PM

Re: Biggest PBW game ever?
 
"You could simply disable stellar manip tech at game setup."

Not in this game Geo. The clusters weren't connected by warp points. No stellar manip = no contact.

System shields are fine; without them it would turn into "warp in, send sun nova, repeat". Only reason I'm building mine is that reason..several of my systems aren't even inhabitable, so no shields -there-.

Fyron July 5th, 2003 08:21 PM

Re: Biggest PBW game ever?
 
Quote:

Originally posted by Karibu:
Well, in fact I do have two surrendered empires under my control, but I don't think their ship limit is added to mine (it is defined for a player not for empire, I believe but Imight be wrong too). Though I think that if someone gets 20 000 ships, the game is quite finito then. It require about all the resources any galaxy produces. Ever.
<font size="2" face="Verdana, Helvetica, sans-serif">No, it is the limit per empire, not per player. If you have 10k ships and 10k are gifted to you, you can no longer build any ships.

Actually, Planet/System Gravitational Shield facilities require Shields 9/10, not any Stellar Manipulation tech.

[ July 05, 2003, 19:27: Message edited by: Imperator Fyron ]

PvK July 5th, 2003 08:27 PM

Re: Biggest PBW game ever?
 
Interesting Geo - if ships can be gifted normally and that ignores the limits, then an alliance of two empires could have one empire gifting to the other to give the receiving empire an unlimited number of ships.

PvK

PvK July 5th, 2003 08:32 PM

Re: Biggest PBW game ever?
 
Quote:

Originally posted by Karibu:
...Though I think that if someone gets 20 000 ships, the game is quite finito then. It require about all the resources any galaxy produces. Ever.
<font size="2" face="Verdana, Helvetica, sans-serif">Nah, not with maintenance reduction. My 1000-ship fleet was using less than half my maintenance, and I wasn't really trying to increase my resource production, even though I had... about 9-9 systems. So the practical limit is probably more like hmmm... well, I'd say at least 100,000 _good_ ships, not to mention escorts etc., and of course, not including the infinite potential of mothballed ships.

PvK

Fyron July 5th, 2003 08:35 PM

Re: Biggest PBW game ever?
 
Yes, that is true. But, that is a very gamey tactic and would give you a really bad reputation if you tried that in a PBW game.

tesco samoa July 5th, 2003 08:57 PM

Re: Biggest PBW game ever?
 
moth balled ships count towards the limit do they not...


All times are GMT -4. The time now is 03:40 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.