![]() |
Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)
As your host, I'd like to finish this game under 2.12.
|
Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)
Umh, ok... http://forum.shrapnelgames.com/image...s/confused.gif I thought that Mosehansen's server will be updated soon and most of us are playing there as well, so updating our game would safe those of us playing there as well the hassle of having two different Versions of Dom2 on their harddisks. Since I also do not see any disadvantages of updating, I thought we are updating as well, but by any means, I do not insist in updating.
|
Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)
No problem with staying with 2.12 here - albeit there may be more "cheating" Messages caused by my using the Stone of Alchemy. |
Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)
Quote:
|
Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)
Quote:
|
Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)
I'd vote to stay synchronised with what's running on mosehansen, if possible.
|
Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)
Quote:
|
Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)
Quote:
(The Linux-patch seems to be there, but there are still other issues which might prevent mosehansen from updating anyway...) |
Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)
HELP!
I have problems connecting with the server: It asks my password, but then the screen goes black and nothing happens for at least 10 minutes. It probably something weird with my laptop computer or with the Internetcafe I am in, although other Dom2-Games seemed to work... ...so please, could you stop hosting until Tuesday next week? I am away from home at a conference right now and I wont return home until Tuesday next week, so that I could try and reinstall the game. I also wont visit the forum regularly since I need to go to an Internetcafe to do so, which is quite away from my hotel (which doesnt offer any connection to the internet despite calling itself a buisness-hotel! http://forum.shrapnelgames.com/images/smilies/frown.gif Thanks! |
Re: MP: Mon-Fri 12.00h UTC fixed (game is moving)
PS: I did try my laptop before and did my Last two turns via my laptop, just to make sure that everything works while I am away. I cant understand why it isnt working right now!
PPS: I can connect with Mosehansen (Glacier) just fine, so I assume that there is indeed some Problem with the server! So please disable hosting for this week! Thanks! |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
Has anyone else had trouble connecting? Seems to be running fine.
|
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
No problems here - I guess that explains the 170 hour hosting I was wondering about. http://forum.shrapnelgames.com/images/smilies/wink.gif Alternatively though, perhaps Chazar could email his .2h file to Rev. Zombie? Then it could be placed in the game directory, and we could avoid going to 7 day 'quickhost' http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
No problem for me (either connecting, or giving Chazar time to get things working again).
Cainehill: Your plan doesn't work if Chazar wasn't able to connect to see the results of Tuesday's hosting in the first place. I sort of wondered if an internet cafe would have a firewall that objects to the strange IP ports that the DomII host uses; but if he can connect to mosehansen then it's hard to see why Rev. Zombie's server should be treated as a different case. Mark |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
On another note...
I could set the game to quickhost, but Marignon is AWOL and did not reply to my PM. Chazar originally set up the game on Norfleet's server, so I don't know if there is master password. The remaining players *cough* might want to think about setting Marignon to AI if there is indeed a master password. Then I could set the game to quickhost. |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
Quote:
Also - if Chazar is Marignon I don't see a need to set him to AI, even if we do have to wait out the week. If it's someone else who hasn't been taking their turns.... |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
Chazar is Caelum, and would probably be completely screwed if he missed 2-3 turns (I'd make sure of it).
Mind you, given that he's turned down my highly generous peace terms, perhaps I should be taking a different line... Er, Reverend? How much would, say, three hostings by Monday cost me? Cheque OK? Mark |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
It's someone else.
- Kel |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Marignon/Chazar are separate issues.
I am holding the game till Chazar returns, but we still have the problem of AWOL Marignon preventing quickhost. |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
-I thank you all for waiting for me! http://forum.shrapnelgames.com/images/smilies/happy.gif
I am still away from home, but I will return on monday evening... -I still got problems connecting with my laptop (still a black screen after the password entry), while other Dom2-games (on mosehansen) work fine. So maybe mailing the .trn file to me would be very nice! I havnt seen the Last turn yet! -I dont know the masterpassword. Norfleet set up our game and I didnt ask him for the masterpassword when he sent me the files. http://forum.shrapnelgames.com/images/smilies/frown.gif -Marignon seems to be missing, and UndeadDoplhinHacker did not appear in this forum either for some time. This is odd, since I had diplomatic dealings with him and would have expected him to tell us if he would drop out... http://forum.shrapnelgames.com/images/smilies/frown.gif |
Could connect eventually!!!
I am back at home and could connect without any problem. I am too tired to play now, but I am sure that I can do my turn tomorrow morning just in time for the 12.00h deadline!
Dont know whats wrong with my laptop and why it didnt like just this game out of three other Dom2-games. I even deleted the directory and tried to connect anew, but it hangs after choosing the nation as well. Weird! My Dekstop still uses Win98SE, while my Laptop uses WinXP, could this be a problem? I am going to update my Desktop tomorrow (after submitting my turn first - of course) and I am worried that the Problem might therefore return, but I need to update my machine...(In case of emergency I might use an alternate machine...) |
Re: Could connect eventually!!!
Cool. Let me see if I remember right - this is the game with Aliens versus Pretenders? It's been a while. Just kidding. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Could connect eventually!!!
What are we doing with respect to the Marignon problem? Since we cannot set Marignon to AI, I would suggest that everybody should ignore their provinces from now on...
I mean, both Abysia, Pangaea and Caelum could easily invade Marignon territory, but where is the sense in this if there is no opposition? So I would treat those provinces as non-existing for the remainder of the game or until Marignon returns... |
Re: Could connect eventually!!!
There's still the armies which Marignon had built. More importantly, what you suggest is equivalent to changing the map long after the game was started, when people have built fortresses, consolidated armies, etc, with certain plans in mind. For instance - it was quite on purpose that Abysia has an open passage to the lands of Marignon, so that they could expand after T'ien C'hi was destroyed, without having to decide whether or not to break treaties made with Pangaea. Given that I have to finish off T'ien C'hi, and then eradicate R'lyeh for starting a war with me, I'm not going to be benefiting particularly much from Marignon's going AWOL. But it ain't right to penalize a couple of nations because a player (undead dolphin hacker, was it? I'll be staying out of games with him in it, in the future) dropped out, and because the game was created without a master password. |
Re: Could connect eventually!!!
Hehe, it's a bit ironic that this is a constant problem in games and a protocol/etiquette never seems to have been settled on by the community.
- Kel |
Re: Could connect eventually!!!
Quote:
Nyarlathotep edited to make the next post nonsensical http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: Could connect eventually!!!
Antipation ? What is that, some sort of squid bodily function ? j/k
- Kel |
Re: Could connect eventually!!!
Quote:
Abysia and Pangaea were too much for even the "mighty" T'ien Ch'i to handle. Did you two coordinate your attacks, or was that just coincidence? |
Marignon
Hi,
I happen to have the missing Marignon's email address and have mailed him to ask him to set his country to AI. Hopefully he'll do this which would solve the problem. However if he will not do this I (Abysia) intend to attack Marignon. I have no other choice really. But I would be willing to basically just carve a single-province path through Mari to minimize my gains and get me into contact with the rest of the world. Of course if someone starts attacking Mari provinces and flanking my single line of provinces I'll have to expand out some to defend my silly single-chain of provinces. :-) Regds, John |
Re: Marignon
Given that mosehansen has now upgraded to 2.14, can we do the same?
Mark |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
Done. 2.14.
|
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
Bah.
Edit: Okay, not as bad as I thought. |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Uhoh: Does this means that the turn I had submitted yesterday evening is going to be rejected? Help!
(I cannot redo my turn here at work!) |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Ok, I got home, patched my Dom-Version, found that the turn was still there, altered the turn a bit and resubmitted it to the server... http://forum.shrapnelgames.com/images/smilies/smirk.gif
So I hope that everything is well now. I just recall that I have read somewhere here that one ought to reload the turn from the host in order to cope with the patch...phew! I am okay with whatever we do with marignon, but it would be nice if UndeadDolphinHacker could be convinced to set himself to AI or find a replacement... |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
I think, as you've found, that according to Illwinter turns from 2.12, 2.13, and 2.14 are essentially compatible, apart from battle replays.
Mark |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Reverend,
I've been trying to connect to the server to get in a Last-minute turn submission, and it seesm to be down. Could you check it for me when you've a chance, and give me a couple of hours to get my turn in once it's restarted? Thanks Mark |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Quote:
As for connection: Not so long ago I could connect just fine (server displayed 3 hours to hosting). Alas, I cant try now as I am at work now... If the server is up and running, then something is really odd: As I have written, I couldnt connect with my laptop two weeks ago, but could do so with my desktop. I tried the next turn with my laptop and everything was fine again, although I did not alter anything on either machine... http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Quote:
|
Re: Marignon
Quote:
I dont think that your suggestion of carving a path through Marignon-territory makes much sense. Either we leave Marginon in peace as it is or we attack full scale. Either case is fine with me (I understand the arguments given) as long as I get informed what we agree on in time. So how long do we wait for an email-response? Or are you already attacking? http://forum.shrapnelgames.com/images/smilies/eek.gif |
Re: Marignon
The lands of Marignon should clearly revert to their original owners, the swampfolk of C'tis, from whom all the other humanoids eventually devolved. I assume there is no dissent on this matter ?
- Swampfolk of C'tis http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Marignon
Hi Chazar,
Marignon responded to my email and seemed to be unaware that we'd moved servers (he thought game was over). So I think(?)he is going to set himself to AI or else do his turns. Anyway, attack Mari if you like. I'm planning on it. John |
Re: Marignon
Quote:
However, if Marignon wants to resume gameplay, I will respect the non-agression treaty that was once made again... |
Re: Marignon
Well, I've taken one Mari province and I got a stale turn Last turn so my advance is certainly no blitzkrieg so far. http://forum.shrapnelgames.com/images/smilies/happy.gif
John |
Re: Marignon
Quote:
http://forum.shrapnelgames.com/images/smilies/eek.gif That certainly looks like a Blitzkrieg to me! |
Re: Marignon
Yeah, turn 2 of my invasion was much better than turn one. LOL.
Seriously, drop me an email at johnpruner at yahoo.com and we'll work out a border if you'd like. John |
Re: Marignon
No! Don't "work out a border" with evil monster-Caelum. Attack! Attack! Attack!
*cough* |
Re: Marignon
Say, would anyone be opposed to us trying to go to a sane schedule? 48 or 72 hour hostings, instead of sometimes 24, sometimes 48, sometimes 72? Would've gotten a stale this turn if I hadn't gotten out of bed at midnight to check. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Schedule
I would be really happy with any slower schedule, provided that there is still no hosting on Sat/Sun required.
A few of us (including me) are also playing in "Glacier" on Mosehansen's, so it might be convenient to mimick the schedule, i.e. 96h-Quickhost-Only. Glacier seems to progress quite nicely despite of the slow schedule and 17 players being involved... If this is rejected as being to slow, then I would like to keep the fixed-time hosting, i.e. swichting to something like MONDAY, WEDNESDAY, & FRIDAY, which would give a -48-48-72 rythm (instead of our current rythm -24-48-24-72). |
Re: Schedule
I'll be happy to make any changes the players want, but as mentioned before, quickhost won't work if Marignon hasn't set themselves to AI. I haven't checked on that lately, so they might have.
|
Re: Schedule
Quote:
|
Re: Schedule
Quote:
(@Abysia: Let me know if you need some aid to finish Marignon off... http://forum.shrapnelgames.com/images/smilies/wink.gif ) ---- I dont see why 48-48-72 is tricky to set up? All that needs to be changed is disabling the scheduled hosts on Tuesday & Thursday and renabling the scheduled hosting Wednesday again as it once was... I dont think I can manage a 72h QH: It is true that I can avoid playing on the weekend, but still it means an additional turn per week. I can hardly keep up to do the 4 turns per week with our current schedule. I really like to play this game, but I must also work on my PhD-thesis real hard, and in no way I can afford to play an additional turn per week, sorry! http://forum.shrapnelgames.com/images/smilies/Sick.gif 96QH would be really beneficial to me and my thesis! |
All times are GMT -4. The time now is 07:07 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.