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Re: Fools Lament III (modded) - Recruiting Now!
Hm.... cursed sounds right to me...
BUT, I surely hate to see three people staling on the first turn, even though I was not one of those. It is only 1 turn, I suppose. I will not object to rolling back again, for it is only the second turn. Though it might be next November before the game ends at this rate. And who knows which person is going to stale once again on another rollback! |
Re: Fools Lament III (modded) - Recruiting Now!
Well I am affected and I say we press on... it is less critical, in any case, given the settings of the game and the beefy starting positions.
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Re: Fools Lament III (modded) - Recruiting Now!
let's continue
ermor is willing to press on then it is good w/ me i am not relient on summoning my troops from turn 1 and money troops is easly enough to catch up on. in the end all i will miss is the rnd behind in seaching my territories. |
Re: Fools Lament III (modded) - Recruiting Now!
I am sure you will all be happy to learn that I did not stall http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Fools Lament III (modded) - Recruiting Now!
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Re: Fools Lament III (modded) - Recruiting Now!
I staled my first turn too, but staling the first turn doesn't cost all that much, especially on very difficult research. I still managed to spend most of my money on the next turn.
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Re: Fools Lament III (modded) - Recruiting Now!
So the game continues immediatly after Ulm has made its turn then?
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Re: Fools Lament III (modded) - Recruiting Now!
exact.
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Re: SLOW!!!!
I am beginning to wonder if this game is ever going to actually happen. I might say it is moving at a snail's pace, but I think that would not be fair to the snail. I must admit that I am having second thoughts about entering this game, especially since I will be gone for 2 weeks in January.
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Re: SLOW!!!!
Yeah, by the time the next turn hosts, I bet a few people will have entirely forgotten about the game. It's tough keeping 17 people organized.
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Re: SLOW!!!!
Ahh, but tis the season for no gaming... I'm in five games and haven't seen a turn in a week for most of them...
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Re: SLOW!!!!
Well let us set the pace to 72 hour quick host, until the new year.
Don't worry this game WILL pick up speed, disappearing Ulm notwithstanding. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: SLOW!!!!
New turn.
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Re: SLOW!!!!
See, we're moving now http://forum.shrapnelgames.com/images/smilies/wink.gif
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Server Maintenance
The server will be going down at @9:00am EST Thursday, December 30th, for maintenance, and will likely be down for most of the day.
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Re: Server Maintenance
New turn: turn 4.
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Re: Server Maintenance
Server is back up!
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Re: Server Maintenance
I will only be able to check my turns very irregularly until next Wednesday. I will try to do my moves, but I might need to skip one or two. Sorry for the delay.
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Re: Server Maintenance
Hey all, there is a good chance, some one will have to sub for me cause, my mom messed up my computer so I got pissed at her, and now shes pissed at me, so she might confiscate my interent/computer. If i stale 2-3 turns, have some one sub for me.
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Re: Server Maintenance
Yikes!
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Re: Server Maintenance
Nasty ...
In Dom2 as in real life: don't mess with others more powerful than you. |
Re: Server Maintenance
Turns out I shall be fine.!!!
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Re: Server Maintenance
Ok we are now officially back on 24h quickhost...
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Re: Server Maintenance
24h is a bit short... can we move to 48h?
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Re: Server Maintenance
48h for both this and the Faerun game works much better for me. I will be on vacation for the next two weeks and will find internet access when I can. Aa 2 day host schedule will mean I am less likely to stale some moves.
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Re: Server Maintenance
OK we will go to 48h. I will see what the sentiment is for moving Faeruntest to a more relaxed schedule as well...
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Re: Server Maintenance
Turn 8 up, now set to 48h qh.
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Re: Server Maintenance
If anyone is interested in death-gems, I'll trade them 1-on-1 for most other gems. If interested, send a proposition to: The Main Lizard, The Swamps, C'TIS
http://forum.shrapnelgames.com/images/smilies/smile.gif |
Re: Fools Lament III (modded) - Recruiting Now!
Turn 9.
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Re: Fools Lament III (modded) - Recruiting Now!
New turn.
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Re: Fools Lament III (modded) - Recruiting Now!
...hehe, the deathmatch was hilarious! Suckers! http://forum.shrapnelgames.com/images/smilies/cool.gif
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Re: Fools Lament III (modded) - Recruiting Now!
So cheap.
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Re: Fools Lament III (modded) - Recruiting Now!
Nothing cheap about it, Maximus just was a step ahead of everyone else; GO MAXIMUS!!!
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Re: Fools Lament III (modded) - Recruiting Now!
Lol, who is Maximus?
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Re: Fools Lament III (modded) - Recruiting Now!
Wha!? Maximus is the reigning deathmatch champion, of course!
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Re: Fools Lament III (modded) - Recruiting Now!
Server down?
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Re: Fools Lament III (modded) - Recruiting Now!
Quote:
Did deathmatch champion just randomly get assigned to one of your units or did he actually have something to do with it? |
Re: Fools Lament III (modded) - Recruiting Now!
Hmm server is up and running... maybe a dyndns problem?
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Re: Fools Lament III (modded) - Recruiting Now!
Dyndns service seems to be down.
Here is an IP to connect to for the time being: 24.203.110.39 |
Re: Fools Lament III (modded) - Recruiting Now!
Quote:
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Re: Fools Lament III (modded) - Recruiting Now!
Well, my hero and his opponent succeeded to kill each other in their match, and after the dust settled Jurri's hero emerged from under the stool, and seeing nobody else around snatched the title to himself...
Unless I am totally blind, it would appear Ermor is beating the crap out of Pan, am I correct? |
Re: Fools Lament III (modded) - Recruiting Now!
I'm to far away to see, but if so, that's nasty. Nappa has staled a few turns I think.
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Re: Fools Lament III (modded) - Recruiting Now!
Unfortunately Jarkko it looks as if you might need glasses... Although I hear that you are taking advantage of Pan's MIA. Ermor is only beating the crap out of independents at this time.
Its' a pity that Pan isn't about, as we had plans to rule the world... Funny what no graphs will do! |
Re: Fools Lament III (modded) - Recruiting Now!
Quote:
I think I better send an information collecter to the area again http://forum.shrapnelgames.com/images/smilies/yawn.gif |
Re: Fools Lament III (modded) - Recruiting Now!
I'll be moving, so I might have problems making my turns. I don't know wether I'll stale some, we'll see. I don't think I will.
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Re: Fools Lament III (modded) - Recruiting Now!
Wohoo! Got my first hero http://forum.shrapnelgames.com/images/smilies/happy.gif On the first-round hero-lottery ( http://forum.shrapnelgames.com/images/smilies/wink.gif )I didn't get a spot on the list of sunshine and glory, but now that is finally corrected.
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Re: Fools Lament III (modded) - Recruiting Now!
So, any bets on who gets Pan's enchantment bonus site? Or is it gone already?
If it's Ermor, I'm sure it's time for holy war! Only, it seems to me that Marignon may have staled a couple already, and this turn seems no exception. Anyone know if my impression is correct? |
Re: Fools Lament III (modded) - Recruiting Now!
Now where has that Crash fella gone? Seems he is staling repeatedly?
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Re: Fools Lament III (modded) - Recruiting Now!
Pan did move last turn. At least they did invade independents next to my (C'Tis) lands http://forum.shrapnelgames.com/images/smilies/smile.gif
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Re: Fools Lament III (modded) - Recruiting Now!
Marignon seems to be staling endlessly however, unless I am mistaken?
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