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-   -   New MP Game - Random, Anonymous, No Diplomacy (http://forum.shrapnelgames.com/showthread.php?t=24182)

Huntsman July 12th, 2005 03:57 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Sorry folks but I'm going to have to pull out of this one. I'm going away for 4 days and I don't want to hold it up, especially for the early rounds. Good luck.

Argitoth July 12th, 2005 04:26 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
aha

Goblin July 12th, 2005 08:06 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Being a Newbie and not understanding the potential ramification of the high-powered sites you mention can I just say that: An imbalanced game may be better than none.

With 17/16/15/... players it may be better to accept sum imperfections of set ups and the like and adopt the KISS principle (Keep It Simple Stupid - me being the stupid one which needs things kept simple).

If people think that certain sites are ultra powerful then just list them for everyone to see. That way anyone holding them is likely to have to devote excessive resources to holding them from jealous neighbours - hence balancing things again.

Also I thought Almeyan’s suggestion for victory conditions was brilliantly simple (had KISS written all over it).

Regards,
Goblin.

PashaDawg July 12th, 2005 11:14 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Hi All:

I contacted Yellow Cactus to see if he wanted to play as an alternate, but he replied that he is not looking to join a new game (but that he would play as a sub).

Let me know what people want to do. Do you want to add other players? Do you want to delay starting the game until next week (which would avoid the issue of my short trip)?

Here is the current list of players and whether I have received his/her pretender:

1. Shmonk: YES
2. Huntsman: Dropping Out?
3. RonD: YES
4. GriffinOfBuerrig: YES
5. Sedna: YES
6. Izaqyos: YES
7. Goblin: YES
8. Turin: YES
9. Jurri: YES
10. Cainehill: YES
11. The Panther: YES
12. Tauren: NO
13. Alneyan: Dropping Out?
14. Bill Paxton: YES
15. Boron: YES
16. Arkas: NO
17. King Lear: NO

Thanks. Oh... and am I expected to update the first thread? I did not consider myself THAT kind of host. Can I refresh anybody's drink while I am up? Maybe Yellow Cactus would play that new tune he wrote on the banjo!

Pasha

Cainehill July 13th, 2005 12:26 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 

I could use a drink, sure. http://forum.shrapnelgames.com/images/smilies/wink.gif Don't pay any attention to Argitoth. Mind you, it is nice to be able to see the latest news in the first page, but that's mostly to have a place to see who is what nation - not applicable here. And besides - you didn't propose the game or start the thread.

Personally - I'd as soon get the show on the road. Wait til next week, we possibly lose more players, it becomes a revolving door situation when you try for a game with 17 players.

Have a great vacation!

The Panther July 13th, 2005 12:43 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
OK, my opinion. Hopefully, Pasha will be getting the three missing pretenders soon. I also recall Alneyan saying that he would play if we needed him for 17 players. I also think YC could maybe do the first couple of turns for Huntsman since those turns are very easy.

I will PM Huntsman on the QT3 forum and ask him to go ahead and submit a pretender. I will also email Alneyan and ask him to play with us. If Pasha would email the three players with missing pretenders to remind them to submit them soon, I think we could start tomorrow. Once we get the first turn or two done, we could attempt to migrate to the JM server and try it on TCP/IC with 48 hr QH per the original plans.

It is amazing just how hard it is to start a big Dominoons game...

Alneyan July 13th, 2005 04:51 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Yup, I will be playing as you cannot get those 17 players. Pretender should be sent in today.

Boron July 13th, 2005 07:58 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Quote:

The Panther said:
I will PM Huntsman on the QT3 forum and ask him to go ahead and submit a pretender.

Quote:

Huntsman said:
Sorry folks but I'm going to have to pull out of this one. I'm going away for 4 days and I don't want to hold it up, especially for the early rounds. Good luck.


If we wait until Pasha is back from his short trip Huntsman will participate. At least i understand his last post this way.

Quote:

The Panther said:
It is amazing just how hard it is to start a big Dominoons game...

Well this is a very special game. I guess a 17 player slaughtfest on a map like inland would start way quicker http://forum.shrapnelgames.com/image...es/biggrin.gif.

Huntsman July 13th, 2005 10:39 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Quote:

Boron said:

If we wait until Pasha is back from his short trip Huntsman will participate. At least i understand his last post this way.



Correct. I just don't want to hold you guys up befoer the thing even gets started! I'm leaving tomorrow and won't be back until Sunday night. After that, I ain't going anywhere except for a couple long weekends but I should be able to manage those around the 48 hour hosting.

Turin July 13th, 2005 01:12 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Quote:

Goblin said:
Being a Newbie and not understanding the potential ramification of the high-powered sites you mention can I just say that: An imbalanced game may be better than none.

Also I thought Almeyan’s suggestion for victory conditions was brilliantly simple (had KISS written all over it).

Regards,
Goblin.

ah, but there is nothing difficult about using a modified mapfile. The host simply has to use it and the changes will affect all the players, without them needing to download the modified map file. The problem is that the site is basically a game winner in the right hands, because it effectively doubles your gem income if you have access to nature/death magic.

So it might be possible that C´tis has it´s capitol directly adjacent to the oak, which would drastically lower the chances of anyone else winning.

Whollaborg July 13th, 2005 01:26 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
I volunteer to fill in a place if you are getting vacant slot for me. I have not played a single multiplayer but i claim to be an expert soloplayer, as i just got proper inet connection.

Alneyan July 13th, 2005 03:07 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Whollaborg: my spot may be available, but the decision will be up to Panther at the end of the day. I am not particularly eager to play, so don't be afraid to take my spot; even if I wanted another game badly, I could just create my own game, and voilà!

Whollaborg July 13th, 2005 04:20 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Alneyan,

Thank you for your very kind offer. If Panther decides to let me in i'd promise not to disappoint you.

The Panther July 13th, 2005 05:17 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Well, it is not quite the end of the day. But I think we need an update from Pasha Dawg on how many pretenders he has. If he has all the pretenders but the one from Huntsman, then I suggest that Whollaborg take that one slot and make a pretender when he is informed from Pasha about the nation. Then we can get the game started right away.

If we are missing more than 1 pretender, then the game will have to be delayed until after both Pasha Dawg and Hunstman return from their time away. This would mean a game start early next week. Since we have already waited a month to get going, what is another few days? This seems attractive at this point instead of trying like heck to get the first turn in before Pasha leaves.

Anyway, Whollaborg can have the first open slot if we don't have all 17 players by the time we want to get going. If we actually end up with 17 players and therefore don't have an open slot, then I have no problem with Whollagborg taking over Alneyan's secret nation.

Note to Pasha: I will have to resend you my pretender when I get home from work today as I am quite certain I forgot the password.

Alneyan July 13th, 2005 05:46 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
I did send a Pretender to Pasha too, just in case, and... Thanks Panther, I have forgotten my own password.

PashaDawg July 13th, 2005 08:39 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Here is the current list of who sent pretenders.

1. Shmonk: YES
2. Huntsman: Dropping Out?
3. RonD: YES
4. GriffinOfBuerrig: YES
5. Sedna: YES
6. Izaqyos: YES
7. Goblin: YES
8. Turin: YES
9. Jurri: YES
10. Cainehill: YES
11. The Panther: YES
12. Tauren: YES
13. Alneyan: YES, but dropping Out?
14. Bill Paxton: YES
15. Boron: YES
16. Arkas: NO (but, it's coming)
17. King Lear: NO - he tried but no attachment (I sent reminder.)

It seems to me that the best thing would be to postpone the start of the game until after I return (but that would realistically be either Wednesday or Thursday of next week). That way, Huntsman can play. Also, I suggest that Whollaborg should take over Alneyan's slot, since Alneyan would prefer to not play. That will give you 17 players.

Nonetheless, I am happy starting the game before I leave. The trick is dealing with turns while I am away.

Pasha

PashaDawg July 14th, 2005 12:12 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Hi All:

Now I have everyone's pretender except Huntsman.

Whollaborg is waiting in the wings. If we delay, he could take Alneyan's slot. If we do not delay, then he could take Huntsman's.

Let me know.

Pasha

RonD July 14th, 2005 06:53 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
It seems kind of pointless to rush in a 1st turn, and then wait out Pasha's camping trip. To me, anyway.

The Panther July 14th, 2005 09:52 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
I agree with Ron. We no longer have enough time to start the game and try to get it safely migrated to the JM server (if that is what we want to do).

We have waited a month and we might as well wait a few more days. Summer is always tough getting things going because of vacations.

King Lear July 14th, 2005 05:22 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Heh, good call panther. I for one appreciate the few more days. I'm house-sitting for a cousin, and thus lack my computer (oh for a laptop). That being said, I gave very detailed descriptions to my brother on what he should do if the game had gotten started =)

I'll check the forum again on Wed a week. Happy summer to every one

PashaDawg July 15th, 2005 12:21 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Very good. I will check in again when I get back from the lake next week.

Shmonk July 17th, 2005 11:45 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
FYI... I'm back, and looking forward to this game.

Huntsman July 18th, 2005 11:59 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
I'm back too. Will get my pretender in before midnight tonight! http://forum.shrapnelgames.com/images/smilies/happy.gif

Whollaborg July 18th, 2005 01:59 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Looking forward as well!
And thanks again Alneyan http://forum.shrapnelgames.com/images/smilies/happy.gif

Huntsman July 19th, 2005 09:39 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Pretender sent. Looking forward to getting trounced by the pros! http://forum.shrapnelgames.com/images/smilies/eek.gif

The Panther July 20th, 2005 12:01 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Except for the wee problem that you will not know if it a pro trouncing you or a beginner or an average Joe like me!

Huntsman July 20th, 2005 12:27 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Quote:

The Panther said:
Except for the wee problem that you will not know if it a pro trouncing you or a beginner or an average Joe like me!

I'm praying for neighbors that are: a) newbies and b) friendly. http://forum.shrapnelgames.com/images/smilies/happy.gif

Then I might have a chance to see turn 20.

PashaDawg July 20th, 2005 10:34 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Ok! I am back.

Is it safe to assume that Whollaborg will take Alneyan's slot?

I will let him know his nation, and then we could probably start this sucker tomorrow!

Pasha

Shmonk July 20th, 2005 11:37 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Yeehaw!!!!!

PashaDawg July 21st, 2005 12:02 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Yip-yip-yay! http://forum.shrapnelgames.com/images/smilies/happy.gif [img]/threads/images/Graemlins/icon42.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]
Yip-yip-yay! http://forum.shrapnelgames.com/images/smilies/happy.gif [img]/threads/images/Graemlins/icon42.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]
Yip-yip-yay! http://forum.shrapnelgames.com/images/smilies/happy.gif [img]/threads/images/Graemlins/icon42.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]
Yip-yip-yay! http://forum.shrapnelgames.com/images/smilies/happy.gif [img]/threads/images/Graemlins/icon42.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]
Yip-yip-yay! http://forum.shrapnelgames.com/images/smilies/happy.gif [img]/threads/images/Graemlins/icon42.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]

Whollaborg July 21st, 2005 10:11 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Let the game start!

Huntsman July 21st, 2005 10:12 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Don't forget to grab Turin's latest Hero mod v1.2, released yesterday.

Shmonk July 21st, 2005 11:31 AM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Hmm... I'm assuming we won't use the new hero mod, only because most of us sent in our pretender a week or so ago, and we would all need to resubmit with the new hero mod. But, if it's decided to use the new mod, I'm fine with that too, I can quickly remake my pretender when I get home from work.

The Panther July 21st, 2005 12:00 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
The hero mod will not affect any pretenders. No need to remake anything with the v1.2 upgrade. You just need it in your mod folder to run the game.

Cainehill July 21st, 2005 12:14 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 

Yeah, all it does is slightly increase a couple of the heroes that might or might not show up. (For instance, a couple may now have a sword of sharpness, etc.) Doesn't affect the pretenders at all, nor does it change the spell casting heroes enough to affect nation design choices.

Shmonk July 21st, 2005 12:34 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Oh, my mistake. I guess that would be logically correct, if it doesn't affect scales, magic, or pretender, it's not necessary to remake a pretender to use the new mod. So in this case, it's kind of like a map, as long as it's in the correct folder, it will be used. Got it.

PashaDawg July 21st, 2005 10:13 PM

Problem
 
Ugh! I knew there would need to be a problem.

I was getting the game set up, but when I hit "create new game" (after putting all your pretenders in the Newlords folder), I get an error "wrong gnumber" (with that spelling).

Does this have something to do with CD Key numbers?

Also, I notice that Arkas's pretender is 7k while all other pretenders are only 1k. Is it possible that Arkas accidentally sent the wrong pretender file (e.g., sent a pretender file from another game)?

Pasha

PashaDawg July 21st, 2005 10:15 PM

Re: Problem
 
I sent an email to Arkas to inquire.

Huntsman July 22nd, 2005 10:00 AM

Re: Problem
 
Quote:

PashaDawg said:
Ugh! I knew there would need to be a problem.

I was getting the game set up, but when I hit "create new game" (after putting all your pretenders in the Newlords folder), I get an error "wrong gnumber" (with that spelling).

Does this have something to do with CD Key numbers?

Also, I notice that Arkas's pretender is 7k while all other pretenders are only 1k. Is it possible that Arkas accidentally sent the wrong pretender file (e.g., sent a pretender file from another game)?

Pasha

A quick search returned this quote from Johan:

Quote:



gnumber = game number, but that won't make much sense either I think.

My guess is that something wicked has crept into your newlords folder. Erase your entire newlords folder and it might just work.

See thread here

I think you're right about Arkas's pretender file.

Alneyan July 22nd, 2005 10:26 AM

Re: Problem
 
If memory serves, gnumber is when you use an order .2h file, and not a Pretender .2h file; 7k is way too big to be a Pretender, but it can be a small order file. I had the same problem in another game, and I'm pretty sure it was the gnumber message.

Whollaborg: Heh, you're welcome; I guess I will just create a game when I feel like getting into a new game (once my current game, Song of the Blade, is over)

Arkas July 22nd, 2005 04:53 PM

Re: Problem
 
Yeah, i was playing a test game out with my faction. It probably is from a game in action. I will modify the pretender and resend when i get home tonight.

Cainehill July 22nd, 2005 05:25 PM

Re: Problem
 

Remember, you send the nation.2h file from the newlords directory, not from a game directory.

Huntsman July 22nd, 2005 08:39 PM

Re: Problem
 
Quote:

Arkas said:
Yeah, i was playing a test game out with my faction. It probably is from a game in action. I will modify the pretender and resend when i get home tonight.

There's really nothing to modify. As Cainehill said, just go to your \newlords folder and your unmodified pretender for your nation will be there. Just send it off and away we go! http://forum.shrapnelgames.com/images/smilies/happy.gif

Cainehill July 22nd, 2005 09:33 PM

Re: Problem
 

Well - if he hasn't created another pretender for that nation since then. Arkas might want to start a game with the pretender just to make sure it's the one he thinks it is (with the _default_ pretender name, etc).

PashaDawg July 23rd, 2005 03:45 PM

Let the Game Begin!
 
Ok. I have everyone's pretenders. I will get the game started!

It is my understanding that the map folder is not being modified. I just need to get the victory conditions right.

The Panther July 23rd, 2005 04:09 PM

Re: Let the Game Begin!
 
You will have to use the modified map (it is included in a previous post) which removes all the preset VP provinces. Then you do the followiong:
1. Click on 'Standard Victory'.
2. Select 'Victory by victory points'.
3. Put the 'Required victory points' to 9.
4. Put the other three slider bars to zero.
5. Click the 'One VP per capitol box'.

And that's it!

PashaDawg July 23rd, 2005 04:15 PM

Ooops
 
Report:

1. Hmmmm. The game says that King Lear's pretender is not a dominions file. I will ask him to send it again. Sorry for the continued delays. The game recognizes everyone elses pretender files.

2. About 4 players did not assign passwords to their pretender files. Does this matter?

3. I did a test run, and I think I have everything right. However, let me make sure I have the correct mods:

- Zen Items 1.0
- Zen Pretender 2.2
- Zen Spells 1.8
- Zen Scales 1.2
- Hero Mod 1.2

4. I assume that the map mod is not being modified. Instead, I need to make sure that victory points are set at 9 (with only victory points in capitols). (I assume that I otherwise set the VP scales to zero and just "click" the "VP in capitol provinces" box.)

Thanks. Sorry for delay.

Pasha

PashaDawg July 23rd, 2005 04:16 PM

Re: Let the Game Begin!
 
Quote:

The Panther said:
You will have to use the modified map (it is included in a previous post) which removes all the preset VP provinces. Then you do the followiong:
1. Click on 'Standard Victory'.
2. Select 'Victory by victory points'.
3. Put the 'Required victory points' to 9.
4. Put the other three slider bars to zero.
5. Click the 'One VP per capitol box'.

And that's it!

Ok - thanks. I will find the modified map.

Pasha

PashaDawg July 23rd, 2005 04:25 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
Quote:

Turin said:
I just had a quick look at the mapfile and there´s one thing that I find really bad. province 173 has the oak of ages as a special site which gives an enchantment bonus 50!
And it´s only guarded by an ivy king and a couple of vine ogres/men, so it should be no problem for an early game pretender to take that site. So if you could alter the mapfile and replace it with the mother oak or something similar it would be great.

I have attached a mapfile without victorypoints and which replaces the oak of the ages with the motheroak.

Hi Panther:

I assume that this was the only modified map file. Yes? Or should I keep looking?

Pasha

PashaDawg July 23rd, 2005 04:33 PM

Re: New MP Game - Random, Anonymous, No Diplomacy
 
I think I have the map all set (I did a test). I will try to use the file again that was given to me by King Lear, just in case it works. Otherwise, we wait.


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