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Re: Gothic II gold
dont worry, my short attention span means my chances of finding a full suit are next to nothing
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Re: Oblivion
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Re: Oblivion
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Re: Gothic II gold
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Re: Gothic II gold
Graeme, I dont think that you should accuse someone with piracy. For example my friend also tried the game using my copy, and my brother also, and they both decided that they dont want to buy the game, since they disliked it.
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Pirates of Oblivion
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(/end tongue-in-cheek) |
Re: Pirates of Oblivion
That crazy Van-Gogh looking guy... always forgetting to start his tongue-in-cheek tags correctly. On the matter of EULAs, you should try buying a new version of Space Empires IV from Strategy First. You get one install, and then you're done! Unless you want to send about half a dozen emails over a week to convince them that you really deleted the copy from your old computer, you better like the hard drive to which you install.
Lets see if we can get this thread longer than the wishlist! Come on guys, you aren't really trying! |
Re: Pirates of Oblivion
we are trying, how dare you even think that we arent!
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Re: Pirates of Oblivion
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Re: Pirates of Oblivion
thing is, what if said person copys it and you dont know, then they say they bought it.
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Re: Pirates of Oblivion
Must say - one of the things that I'm hating _most_ about Oblivion is the screwed up interface. Seems that even the UI mods can't give a sane user interface where you could press something like 'M' for map, 'I' for inventory, etc. |
Re: Pirates of Oblivion
There is F1 for stats, F2 for inventory, F3 for spells and F4 for maps.
If it bothers you that much, just download AutoHotKey and script M to simulate pressing F4, I to simulate pressing F2 etc. (although I agree the interface is quite screwed up, and that you shouldn't have to do these work-arounds) |
Re: Pirates of Oblivion
DominionsFan, why wouldn't you think that is piracy? I never read the "do you accept these terms" screens, but its pretty obvious that what they are saying is "this game is only ment for you, don't share it dillhole".
But ya we got screwed thanks to the pc/console development. I don't know why it would be so hard to design the entire game then split off and do sperate interfaces. |
Re: Pirates of Oblivion
You should start reading EULAs sometime; it can be pretty fun, and there are often clauses that you might find surprising. For example, unless I'm grossly misremembering, there should be something interesting in the Oblivion EULA about mods and their ownership.
I still have a fond memory of Freespace 2 and its "You may make copies of the Software for your personal noncommercial use and to give to friends and acquaintances on a no cost noncommercial basis" clause (in the in-game EULA). Don't worry, most EULAs don't give you this freedom. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Pirates of Oblivion
I read it now....I never thought that theres some **** like this in the EULA. I only gave it out for a try to a trusted friend, because there was no demo for the game, so he could try it out. Anyways I find this stupid. Sure you cant be sure that someone wont copy the original disc, I can understand that, but if the person is not a pirate, he wont do it anyways. If he would be a pirate, he would just download the game. Btw I heard that you can make backup copies about any game, if only you are using it. Is this true? What is the point in this, if this is true? Now this sounds like pirating a game!
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Re: Pirates of Oblivion
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Y'know : if you're naive enough to think that giving away the game to friends "isn't piracy", I have my doubts as to whether or not you know if any of the games you have use StarForce copy protection. |
Re: Pirates of Oblivion
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Re: Pirates of Oblivion
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Re: Pirates of Oblivion
Yeah... defending Starforce, even by saying you personally haven't had any problems... is not very "cool" in internet forums.
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Re: Pirates of Oblivion
Yes ofc I got SF protected games, like Chaos League + expansion and some others. I never had problems with my DVD burner, HDD, windows, etc. and I know that my friends never had problems with it either.
I always thought that this SF hysteria is because of the pirates. This is the only real good protection method. If you ask me, the biggest whiners are the pirates themselves. Now that many company dropped SF, the pirates can be much happier. Well if SF is causing problems like you said, I am pretty sure that the SF devs can fix those. This is a decent protection idea, it would be a shame if it would be wasted like this. I hope that the SF devs can fix these things real fast, so no1 will have any problems. |
Re: Pirates of Oblivion
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In any case : StarForce as a company is scum. They've put up phoney web-sites full of phony testimonials about how StarForce was safe. They've basically attempted extortion, getting pissed off when a developer refused to use their (or any other) copy-protection, and posting a link to where people could download pirated copies of the game in question. Note that, with _zero_ copy protection, StarDock's Galactic Civilizations 2 has made it to the best seller charts, and some weeks has been the #1 selling computer game at places like Walmart. Pretty damn good for an independent developer / publisher. Yep, pirates and the lack of copy protection has really hurt them, and it's _so_ great that StarForce was looking out for them by ... telling people where to download pirated copies of their game. |
Re: Pirates of Oblivion
You cant call me a pirate, I had no idea that I cannot borrow my game when I want. I never ever read things like this when I install a game, and I never look at this part in the manuals. Perhaps it was a mistake, anyways I still dont think that this is right...I mean if the other person won't make a backup from the original disc, why is that so bad? Well maybe they can sell less copies, because if that person didnt liked the game he/she wont buy it. This is true...still this is way too hardcore for me and a bit laughable. Why? Because everyone can download games from the internet, and they are making an EULA like this.
Starforce: I dont care what they did, I only posted that the protection itself is decent. You cannot deny that. SF could be a good start for an "ultimate" protection method, since the only real way to protect discs must be connected with hardware protection. I think the latest securom using somekind of method like this now, but I am unsure. Btw cainehill let me ask you a question. If your very close friend would ask you: "Hey, can I try out this game for a day?" Honestly what would you answer? |
Re: Pirates of Oblivion
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Re: Pirates of Oblivion
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You, sir, are either a hypocrit or a moron. That "Ultimate protection" you talk about can easily be done by killing hardware components on the computers it's installed on - and you seem to agree with it. And, "btw" : [/quote] cainehill let me ask you a question. If your very close friend would ask you: "Hey, can I try out this game for a day?" Honestly what would you answer? [/quote] : I'd say : bring over a growler of beer and check it out. In other flooding words : they'd play it on my computer, it'd be a social occasion with beer or wine and music, and there'd be no chance of piracy going on. But then - you don't have friends who'd come over, eh? |
Re: Pirates of Oblivion
I can tell you what I wouldn't do, admit it on a small indie offical publishers forum, in a community that I was active in.
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Re: Pirates of Oblivion
Allright. I'm locking this. Aside from striding way off original topic this thread has started to evolve into a flamewar.
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